diff options
| author | tslil clingman <> | 2024-07-07 13:22:37 +0100 |
|---|---|---|
| committer | tslil clingman <> | 2024-07-07 13:22:37 +0100 |
| commit | 1735a79f0a53df37d9380b88ed98ee6fffc9ff36 (patch) | |
| tree | 31ed07e92bf5e842c0faafa1025ccbf490243437 /README.md | |
| parent | 6edf7d4cdc19ee80b50c813835b8e36b011232b4 (diff) | |
From: ~devp
Previously, the cap flag checked stone 0 of a stack rather than stone
n-1, so it did not take into account a capstone moved as part of a
stack. I additionally added logic to check that no other stones were
dropped with the capstones, per Tak rules.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -49,3 +49,9 @@ for this purpose. Note that the engine is expected to respect the `[Variant XXX]` line in the PTN game-state, so expect breakage with anything but the default. + +## Additional contributors + +With thanks to + +- ~devp for fixing a capstone->wall flattening bug |
