aboutsummaryrefslogtreecommitdiff
path: root/src/sfml/graphics/color.zig
blob: d6aa850c48fac8e757845d80d7260986e923dab9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
//! Utility class for manipulating RGBA colors.

const sf = @import("../sfml_import.zig");
const math = @import("std").math;

pub const Color = packed struct {
    /// Converts a color from a csfml object
    /// For inner workings
    pub fn fromCSFML(col: sf.c.sfColor) Color {
        return @bitCast(Color, col);
    }

    /// Converts this color to a csfml one
    /// For inner workings
    pub fn toCSFML(self: Color) sf.c.sfColor {
        return @bitCast(sf.c.sfColor, self);
    }

    /// Inits a color with rgb components
    pub fn fromRGB(red: u8, green: u8, blue: u8) Color {
        return Color{
            .r = red,
            .g = green,
            .b = blue,
            .a = 0xff,
        };
    }

    /// Inits a color with rgba components
    pub fn fromRGBA(red: u8, green: u8, blue: u8, alpha: u8) Color {
        return Color{
            .r = red,
            .g = green,
            .b = blue,
            .a = alpha,
        };
    }

    /// Inits a color from a 32bits value (RGBA in that order)
    pub fn fromInteger(int: u32) Color {
        return Color{
            .r = @truncate(u8, (int & 0xff000000) >> 24),
            .g = @truncate(u8, (int & 0x00ff0000) >> 16),
            .b = @truncate(u8, (int & 0x0000ff00) >> 8),
            .a = @truncate(u8, (int & 0x000000ff) >> 0),
        };
    }

    /// Gets a 32 bit integer representing the color
    pub fn toInteger(self: Color) u32 {
        return (@intCast(u32, self.r) << 24) |
            (@intCast(u32, self.g) << 16) |
            (@intCast(u32, self.b) << 8) |
            (@intCast(u32, self.a) << 0);
    }

    /// Creates a color with rgba floats from 0 to 1
    fn fromFloats(red: f32, green: f32, blue: f32, alpha: f32) Color {
        return Color{
            .r = @floatToInt(u8, math.clamp(red, 0.0, 1.0) * 255.0),
            .g = @floatToInt(u8, math.clamp(green, 0.0, 1.0) * 255.0),
            .b = @floatToInt(u8, math.clamp(blue, 0.0, 1.0) * 255.0),
            .a = @floatToInt(u8, math.clamp(alpha, 0.0, 1.0) * 255.0),
        };
    }

    /// Creates a color from HSV and transparency components (this is not part of the SFML)
    /// hue is in degrees, saturation and value are in percents
    pub fn fromHSVA(hue: f32, saturation: f32, value: f32, alpha: f32) Color {
        const h = hue;
        const s = saturation / 100;
        const v = value / 100;
        const a = alpha;

        var hh: f32 = h;

        if (v <= 0.0)
            return fromFloats(0, 0, 0, a);

        if (hh >= 360.0)
            hh = 0;
        hh /= 60.0;

        var ff: f32 = hh - math.floor(hh);

        var p: f32 = v * (1.0 - s);
        var q: f32 = v * (1.0 - (s * ff));
        var t: f32 = v * (1.0 - (s * (1.0 - ff)));

        return switch (@floatToInt(usize, hh)) {
            0 => fromFloats(v, t, p, a),
            1 => fromFloats(q, v, p, a),
            2 => fromFloats(p, v, t, a),
            3 => fromFloats(p, q, v, a),
            4 => fromFloats(t, p, v, a),
            else => fromFloats(v, p, q, a),
        };
    }

    // Colors
    /// Black color
    pub const Black = Color.fromRGB(0, 0, 0);
    /// White color
    pub const White = Color.fromRGB(255, 255, 255);
    /// Red color
    pub const Red = Color.fromRGB(255, 0, 0);
    /// Green color
    pub const Green = Color.fromRGB(0, 255, 0);
    /// Blue color
    pub const Blue = Color.fromRGB(0, 0, 255);
    /// Yellow color
    pub const Yellow = Color.fromRGB(255, 255, 0);
    /// Magenta color
    pub const Magenta = Color.fromRGB(255, 0, 255);
    /// Cyan color
    pub const Cyan = Color.fromRGB(0, 255, 255);
    /// Transparent color
    pub const Transparent = Color.fromRGBA(0, 0, 0, 0);

    /// Red component
    r: u8,
    /// Green component
    g: u8,
    /// Blue component
    b: u8,
    /// Alpha (opacity) component
    a: u8,
};

test "color: conversions" {
    const tst = @import("std").testing;

    var code: u32 = 0x4BDA9CFF;
    var col = Color.fromInteger(code);

    try tst.expectEqual(Color.fromRGB(75, 218, 156), col);
    try tst.expectEqual(code, col.toInteger());

    var csfml_col = sf.c.sfColor_fromInteger(@as(c_uint, code));

    try tst.expectEqual(Color.fromCSFML(csfml_col), col);
}

test "color: hsv to rgb" {
    const tst = @import("std").testing;

    var col = Color.fromHSVA(10, 20, 100, 255);

    try tst.expectEqual(Color.fromRGB(255, 212, 204), col);
}

test "color: sane from/to CSFML color" {
    const tst = @import("std").testing;

    const col = Color.fromRGBA(5, 12, 28, 127);
    const ccol = col.toCSFML();

    try tst.expectEqual(col.r, ccol.r);
    try tst.expectEqual(col.g, ccol.g);
    try tst.expectEqual(col.b, ccol.b);
    try tst.expectEqual(col.a, ccol.a);

    const col2 = Color.fromCSFML(ccol);

    try tst.expectEqual(col, col2);
}