| Branch | Commit message | Author | Age | |
|---|---|---|---|---|
| main | More texture bugs, hoorah | tslil clingman | 5 years | |
| polygon_walls | Allocgate | tslil clingman | 5 years | |
| render_to_pixels | Render by writing pixels, instead of using hard. accel. sprites | tslil clingman | 5 years | |
| Age | Commit message | Author | ||
| 2021-10-12 | More texture bugs, hoorahHEADmain | tslil clingman | ||
| 2021-10-12 | No need to recalculate the index inside each loop | tslil clingman | ||
| 2021-10-11 | Fix many texture bugs, access memory in increasing order everywhere | tslil clingman | ||
| 2021-10-10 | Refactor: extract rendering code from Player struct into Renderer | tslil clingman | ||
| 2021-10-10 | Off by ones! | tslil clingman | ||
| 2021-10-08 | Fixed some artefacts for walls with both lower and upper parts | tslil clingman | ||
| 2021-10-07 | Variable height ceilings! | tslil clingman | ||
| 2021-09-30 | zig-sfml library license | tslil clingman | ||
| 2021-09-29 | Better description | tslil clingman | ||
| 2021-09-26 | remap controls | tslil clingman | ||
| [...] | ||||
| Clone | ||||
| https://git.l-3.space/zirc | ||||
