| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-09-26 | Of course i didn't need i32 ... | tslil clingman |
| 2021-09-22 | There was really no reason to use a BoundedArray instead of an array | tslil clingman |
| 2021-09-22 | Switch to more accurate version | tslil clingman |
| 2021-09-22 | Colour blending | tslil clingman |
| 2021-09-20 | Render objects by writing pixels | tslil clingman |
| 2021-09-20 | Corrected rendering bug | tslil clingman |
| 2021-09-20 | Render walls by pixels, instead of using hard. accel. sprites | tslil clingman |
| 2021-09-16 | Corrected movement | tslil clingman |
