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path: root/src/player.zig
AgeCommit message (Expand)Author
2021-10-30Switched to tracking zig-sfml-wrapper as submoduletslil clingman
2021-10-15Well, there's no reason not to do this ... Multiple polygon layers!tslil clingman
2021-10-10Refactor: extract rendering code from Player struct into Renderertslil clingman
2021-10-10Off by ones!tslil clingman
2021-10-08Fixed some artefacts for walls with both lower and upper partstslil clingman
2021-10-07Variable height ceilings!tslil clingman
2021-09-26Of course i didn't need i32 ...tslil clingman
2021-09-22There was really no reason to use a BoundedArray instead of an arraytslil clingman
2021-09-22Switch to more accurate versiontslil clingman
2021-09-22Colour blendingtslil clingman
2021-09-20Render objects by writing pixelstslil clingman
2021-09-20Corrected rendering bugtslil clingman
2021-09-20Render walls by pixels, instead of using hard. accel. spritestslil clingman
2021-09-16Corrected movementtslil clingman