aboutsummaryrefslogtreecommitdiff
path: root/src/constants.zig
AgeCommit message (Collapse)Author
2021-10-07Variable height ceilings!tslil clingman
Plus bonus graphical artefacts around the edges of such! In the end the majority of this code was rather easy: take the upwards floor drawing code and reflect it. However, there were many edge-cases and plenty of off-by-one pixels and rounding issues that didn't quite work the same way going down as they do going up. Also the object drawing code used to take advantage of the fact that the z-buffer was painted bottom-up only, so that required change too.
2021-09-29Better descriptiontslil clingman
2021-09-20Corrected rendering bugtslil clingman
2021-09-20Render walls by pixels, instead of using hard. accel. spritestslil clingman
2021-09-10Textures repeat rather than scale?tslil clingman
2021-09-05In response to issue #9629, correct usingnamespace usagetslil clingman