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39 hoursStarting work on LCD librarytslil clingman
39 hoursFinally (?) fixed winning avoidancetslil clingman
39 hoursRenamingtslil clingman
39 hoursMany fixes, i think this is actually correcttslil clingman
39 hoursExperimentingtslil clingman
39 hoursMerge branch 'pi'tslil clingman
39 hoursCompiler warningtslil clingman
39 hoursFinally fixed move generationtslil clingman
39 hoursCan't stop half-way through turntslil clingman
39 hoursIn-lined as much as a i daretslil clingman
39 hoursFinally fixed memory order of weights!tslil clingman
39 hoursOpps, wrong stonetslil clingman
39 hoursInlined placements, should be fastertslil clingman
39 hoursMemory oob fixtslil clingman
39 hoursRevert "Starting work on MCU port"tslil clingman
39 hoursFirst steps towards character LCDtslil clingman
39 hoursLeftover from another branchtslil clingman
39 hoursStarting work on MCU porttslil clingman
39 hoursNew weights from a wider trainingtslil clingman
39 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
39 hoursWent back up to 1986 weightstslil
39 hoursQuick sketch of non-determinismtslil
39 hoursAnother road bugtslil
39 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
39 hoursChanged function back to macrotslil
39 hoursThere was a bug in the minimax!tslil
39 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
39 hoursSo after a small tweak, it actually plays well!tslil
39 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
39 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
39 hoursFixed minimax (!), fixed bugs in tak.ctslil
39 hoursTrying minimaxtslil
39 hoursCrass errortslil
39 hoursWeights?tslil
39 hoursWider?tslil
39 hoursTrying various things to teach titslil
39 hoursHave to account for CPStslil
39 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
39 hoursClosing in!tslil
39 hoursAuto-generating weightstslil
39 hoursNew weightstslil
39 hoursone output (of course), Pade approximant of logistic for activationtslil
39 hoursTrain on data that is close to the end of the game onlytslil
39 hoursThis finally works!tslil
39 hoursClose in principle, but there;s a bug in ct1997 &/ pptdb!tslil
39 hoursThis is the general idea, but i'm sure order is incorrect somewheretslil
39 hoursStarting on importing network!tslil
39 hoursFixed a small bug in PTN parsing, other stufftslil
39 hoursCheck for road wins before flat winstslil
39 hoursTabs for indentation, spaces for alignmenttslil