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path: root/include/tak.c
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39 hoursswitch to explicit game state & important bug fix & clang formattslil clingman
39 hoursWelcome geminict!tslil clingman
39 hoursMore towel wringing: re-implemented check_road_colourtslil clingman
39 hoursFix copyright notice in files, and small preemptive optimisationtslil clingman
39 hoursRename ct_k -> ct, IANAL but ...tslil
39 hoursTEI interface working!tslil clingman
39 hoursAdded license information!tslil clingman
39 hoursStill tryingtslil clingman
39 hoursFinally (?) fixed winning avoidancetslil clingman
39 hoursMany fixes, i think this is actually correcttslil clingman
39 hoursIn-lined as much as a i daretslil clingman
39 hoursInlined placements, should be fastertslil clingman
39 hoursAnother road bugtslil
39 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
39 hoursChanged function back to macrotslil
39 hoursFixed minimax (!), fixed bugs in tak.ctslil
39 hoursTrying minimaxtslil
39 hoursCrass errortslil
39 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
39 hoursFixed a small bug in PTN parsing, other stufftslil
39 hoursCheck for road wins before flat winstslil
39 hoursTabs for indentation, spaces for alignmenttslil
39 hoursFixed indentation and some bugs, stats programmetslil
39 hoursSet dialect to C99tslil
39 hoursIncorrect usage of globals in headertslil
39 hoursIn-lined a few things, reworked flat count to iterate only oncetslil
39 hourstak.h now tracks win state, optimisations, saved a byte on countstslil
39 hoursLine-mode mostly completetslil
39 hoursFixed road DFS errorstslil
39 hoursCorrected PTN move parsingtslil
39 hoursAdded linenoise library, uninitialised variable + renamingtslil
39 hoursBetter as single file headertslil
39 hoursOBOEs in try_move + logic errorstslil
39 hoursWorking on the big wrapper for everythingtslil
39 hoursStarted on PTN stufftslil
39 hoursChanged representation, implemented most basic things for tak.htslil
39 hoursInittslil