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path: root/include/negamax.h
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45 hoursswitch to explicit game state & important bug fix & clang formattslil clingman
45 hoursnew neural network arch (faster + better) & minor changes + fixestslil clingman
45 hoursWelcome geminict!tslil clingman
45 hoursFix copyright notice in files, and small preemptive optimisationtslil clingman
45 hoursRename ct_k -> ct, IANAL but ...tslil
45 hoursTried some naive iterative deepening. Work on TEI interface nexttslil clingman
45 hoursAdded license information!tslil clingman
45 hoursRemoved treap in favour of linked-list chained hash tabletslil clingman
45 hoursI don't have the presence of mind to debug this right nowtslil clingman
45 hoursStoring best moves!tslil clingman
45 hoursStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
45 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
45 hoursWorking on action lists to refactortslil clingman
45 hoursStill tryingtslil clingman
45 hoursHash collisionstslil clingman
45 hoursFixed some important bugstslil clingman
45 hoursAttempting Zobrist hashingtslil clingman