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AgeCommit message (Expand)Author
2021-10-17Well, it's not quite right, but this is the general directiontslil clingman
2021-10-17Texture scalingtslil clingman
2021-10-15Well, there's no reason not to do this ... Multiple polygon layers!tslil clingman
2021-10-15Minor tweaktslil clingman
2021-10-14Texture mapping!tslil clingman
2021-10-13Polygonal walls!tslil clingman
2021-10-12It almost works, but for some reason everything only has 3 sides...?tslil clingman
2021-10-12Merge branch 'main' into polygon_wallstslil clingman
2021-10-12More texture bugs, hoorahHEADmaintslil clingman
2021-10-12No need to recalculate the index inside each looptslil clingman
2021-10-11Fix many texture bugs, access memory in increasing order everywheretslil clingman
2021-10-10Untested first mock up of polygon intersection in squaretslil clingman
2021-10-10Refactor: extract rendering code from Player struct into Renderertslil clingman