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2020-01-28restructured main loop to handle GUI element focustslil clingman
2020-01-27Names, who goes first, date in PTNtslil clingman
2020-01-27fix ptn issuestslil clingman
2020-01-27Option parsing, some turn order confusion. Still bugs with movestslil clingman
2020-01-26Playing against the computer actually works!tslil clingman
2020-01-23First draft of win checkingtslil clingman
2020-01-21fixed tall stack nonsense, improved parsertslil clingman
2020-01-20Some bug in moving tall stacks ... ?tslil clingman
2020-01-20Move rules were incorrectly/incompletely implementedtslil clingman
2020-01-20bool + log ad hoc --> Result<_,_> & refactoringtslil clingman
2020-01-19Parsing `by hand', gui in separate moduletslil clingman
2020-01-19reading string action entries workstslil clingman
2020-01-19Renaming for sanitytslil clingman
2020-01-18Working on first turn tracking and the interfacetslil clingman
2020-01-18working on game trackingtslil clingman
2020-01-15Rendering of boards, redid BoardGui using windowstslil clingman
2020-01-14Small error in board sizestslil clingman
2020-01-14Second draft of checking code, beginning on perform actionstslil clingman
2020-01-14First draft of action checking codetslil clingman
2020-01-12Factoring and loggintslil clingman
2020-01-11Notes about action checking and generationtslil clingman
2020-01-11Working on checking validity of stack movestslil clingman
2020-01-11Inittslil clingman