| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-07-07 | fix bug in capstone -> wall logicHEADmain | tslil clingman | |
| From: ~devp Previously, the cap flag checked stone 0 of a stack rather than stone n-1, so it did not take into account a capstone moved as part of a stack. I additionally added logic to check that no other stones were dropped with the capstones, per Tak rules. | |||
| 2020-02-15 | Preparing for release | tslil clingman | |
| 2020-02-10 | Feature completion for 0.2.0 | tslil clingman | |
| 2020-02-09 | Silly error in CPS implementation | tslil clingman | |
| 2020-02-09 | Implemented variant start types, no check for bugfree yet | tslil clingman | |
| 2020-02-01 | Features complete for v 0.1.0 | tslil clingman | |
| 2020-01-30 | Some minor bugs | tslil clingman | |
| 2020-01-30 | Big restructuring for modal UI. Undo & log scrolling added | tslil clingman | |
| 2020-01-27 | Names, who goes first, date in PTN | tslil clingman | |
| 2020-01-27 | fix ptn issues | tslil clingman | |
| 2020-01-27 | Option parsing, some turn order confusion. Still bugs with moves | tslil clingman | |
| 2020-01-26 | Playing against the computer actually works! | tslil clingman | |
| 2020-01-23 | First draft of win checking | tslil clingman | |
| 2020-01-21 | fixed tall stack nonsense, improved parser | tslil clingman | |
| 2020-01-20 | Some bug in moving tall stacks ... ? | tslil clingman | |
| 2020-01-20 | Move rules were incorrectly/incompletely implemented | tslil clingman | |
| 2020-01-20 | bool + log ad hoc --> Result<_,_> & refactoring | tslil clingman | |
| 2020-01-19 | Parsing `by hand', gui in separate module | tslil clingman | |
| 2020-01-19 | reading string action entries works | tslil clingman | |
| 2020-01-18 | Working on first turn tracking and the interface | tslil clingman | |
| 2020-01-18 | working on game tracking | tslil clingman | |
