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use directories::{ProjectDirs, UserDirs};
use serde::{Deserialize, Serialize};
use std::fs;

use expanduser::expanduser;

#[derive(Serialize, Deserialize)]
pub struct Config {
    pub music_roots: Vec<String>,
    pub audio_exts: Vec<String>,
    pub skip_window_secs: u64,
    pub temperature: f32,
    pub low_weight: f32,
    pub mid_weight: f32,
    pub high_weight: f32,
    pub max_weight: f32,
}

fn default_config_path() -> String {
    let name = "mood.json";
    ProjectDirs::from("qualifier", "organisation", "mood")
        .and_then(|pd| pd.config_dir().join(name).to_str().map(|x| x.to_string()))
        .unwrap_or(format!("~/.config/mood/{name}"))
}

impl Config {
    pub fn try_load() -> Result<Config, String> {
        expanduser(default_config_path())
            .map_err(|e| e.to_string())
            .and_then(|p| fs::read_to_string(p).map_err(|e| e.to_string()))
            .and_then(|contents| serde_json::from_str(&contents).map_err(|e| e.to_string()))
    }

    pub fn try_save(&self) -> Result<(), String> {
        let path = expanduser(default_config_path()).map_err(|e| e.to_string())?;
        _ = path.parent().map(std::fs::create_dir_all);
        let serialised = serde_json::to_string_pretty(self)
            .map_err(|e| format!("Failed to serialize config: {}", e))?;
        fs::write(&path, serialised).map_err(|e| format!("Failed to write config file: {}", e))?;
        Ok(())
    }
}

impl Default for Config {
    fn default() -> Config {
        Config {
            music_roots: vec![
                UserDirs::new()
                    .and_then(|u| {
                        u.audio_dir()
                            .and_then(|p| p.to_str().map(|x| x.to_string()))
                    })
                    .unwrap_or("~/Music".to_string()),
            ],
            audio_exts: [".mp3", ".flac", ".wav", ".m4a", ".ogg", ".vorbis"]
                .into_iter()
                .map(String::from)
                .collect(),
            skip_window_secs: 60,
            temperature: 0.6,
            low_weight: 0.25,
            mid_weight: 0.5,
            high_weight: 0.75,
            max_weight: 1.0,
        }
    }
}