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/* see license for copyright and license */
#include <stdlib.h>
#include <stdio.h>
#include <err.h>
#include <stdarg.h>
#include <unistd.h>
#include <string.h>
#include <signal.h>
#include <sys/wait.h>
#include <X11/Xutil.h>
#include <X11/XKBlib.h>
#include <X11/Xproto.h>
#include <X11/Xatom.h>
#define LENGTH(x) (sizeof(x)/sizeof(*x))
#define CLEANMASK(mask) (mask & ~(numlockmask | LockMask))
#define BUTTONMASK ButtonPressMask|ButtonReleaseMask
#define ISFFT(c) (c->isfull || c->isfloat || c->istrans)
enum { RESIZE, MOVE };
enum { TILE, MONOCLE, BSTACK, GRID, FLOAT, MODES };
enum { WM_PROTOCOLS, WM_DELETE_WINDOW, WM_COUNT };
enum { NET_SUPPORTED, NET_FULLSCREEN, NET_WM_STATE, NET_ACTIVE, NET_COUNT };
/* argument structure to be passed to function by config.h
* com - function pointer ~ the command to run
* i - an integer to indicate different states
* v - any type argument
*/
typedef union {
const char** com;
const int i;
const void *v;
} Arg;
/* a key struct represents a combination of
* mod - a modifier mask
* keysym - and the key pressed
* func - the function to be triggered because of the above combo
* arg - the argument to the function
*/
typedef struct {
unsigned int mod;
KeySym keysym;
void (*func)(const Arg *);
const Arg arg;
} Key;
/* a button struct represents a combination of
* mask - a modifier mask
* button - and the mouse button pressed
* func - the function to be triggered because of the above combo
* arg - the argument to the function
*/
typedef struct {
unsigned int mask, button;
void (*func)(const Arg *);
const Arg arg;
} Button;
/* a client is a wrapper to a window that additionally
* holds some properties for that window
*
* next - the client after this one, or NULL if the current is the last client
* isurgn - set when the window received an urgent hint
* isfull - set when the window is fullscreen
* isfloat - set when the window is floating
* istrans - set when the window is transient
* win - the window this client is representing
*
* istrans is separate from isfloat as floating windows can be reset to
* their tiling positions, while the transients will always be floating
*/
typedef struct Client {
struct Client *next;
Bool isurgn, isfull, isfloat, istrans;
Window win;
} Client;
/* properties of each desktop
* mode - the desktop's tiling layout mode
* head - the start of the client list
* curr - the currently highlighted window
* prev - the client that previously had focus
*/
typedef struct {
int mode;
Client *head, *curr, *prev;
} Desktop;
/* define behavior of certain applications
* configured in config.h
* class - the class or name of the instance
* desktop - what desktop it should be spawned at
* follow - whether to change desktop focus to the specified desktop
*/
typedef struct {
const char *class;
const int desktop;
const Bool follow, floating;
} AppRule;
/* function prototypes sorted alphabetically */
static Client* addwindow(Window w, Desktop *d);
static void buttonpress(XEvent *e);
static void change_desktop(const Arg *arg);
static void cleanup(void);
static void client_to_desktop(const Arg *arg);
static void clientmessage(XEvent *e);
static void configurerequest(XEvent *e);
static void deletewindow(Window w);
static void desktopinfo(void);
static void destroynotify(XEvent *e);
static void enternotify(XEvent *e);
static void focus(Client *c, Desktop *d);
static void focusin(XEvent *e);
static unsigned long getcolor(const char* color);
static void grabbuttons(Client *c);
static void grabkeys(void);
static void grid(int h, int y, Desktop *d);
static void keypress(XEvent *e);
static void killclient();
static void maprequest(XEvent *e);
static void monocle(int h, int y, Desktop *d);
static void move_down();
static void move_up();
static void moveresize(const Arg *arg);
static void mousemotion(const Arg *arg);
static void next_win();
static Client* prevclient(Client *c, Desktop *d);
static void prev_win();
static void propertynotify(XEvent *e);
static void quit();
static void removeclient(Client *c, Desktop *d);
static void run(void);
static void setfullscreen(Client *c, Bool fullscrn);
static void setup(void);
static void sigchld();
static void spawn(const Arg *arg);
static void stack(int h, int y, Desktop *d);
static void swap_master();
static void switch_mode(const Arg *arg);
static void tile(Desktop *d);
static void unmapnotify(XEvent *e);
static Bool wintoclient(Window w, Client **c, Desktop **d);
static int xerror(Display *dis, XErrorEvent *ee);
static int xerrorstart();
#include "config.h"
static Bool running = True;
static int screen, wh, ww, currdeskidx = 0;
static int (*xerrorxlib)(Display *, XErrorEvent *);
static unsigned int numlockmask = 0, win_unfocus, win_focus;
static Display *dis;
static Window root;
static Atom wmatoms[WM_COUNT], netatoms[NET_COUNT];
static Desktop desktops[DESKTOPS];
/* events array - on new event, call the appropriate handling function */
static void (*events[LASTEvent])(XEvent *e) = {
[KeyPress] = keypress, [EnterNotify] = enternotify,
[MapRequest] = maprequest, [ClientMessage] = clientmessage,
[ButtonPress] = buttonpress, [DestroyNotify] = destroynotify,
[UnmapNotify] = unmapnotify, [PropertyNotify] = propertynotify,
[ConfigureRequest] = configurerequest, [FocusIn] = focusin,
};
/* layout array - given the current layout mode, tile the windows
* h (or hh) - avaible height that windows have to expand
* y (or cy) - offset from top to place the windows (reserved by the panel) */
static void (*layout[MODES])(int h, int y, Desktop *d) = {
[TILE] = stack, [BSTACK] = stack, [GRID] = grid, [MONOCLE] = monocle,
};
/* create a new client and add the new window
* window should notify of property change events */
Client* addwindow(Window w, Desktop *d) {
Client *c = NULL, *t = prevclient(d->head, d);
if (!(c = (Client *)calloc(1, sizeof(Client)))) err(EXIT_FAILURE, "cannot allocate client");
if (!d->head) d->head = d->curr = c;
else if (!ATTACH_ASIDE) { c->next = d->head; d->head = c; }
else if (t) t->next = c; else d->head->next = c;
XSelectInput(dis, (c->win = w), PropertyChangeMask|FocusChangeMask|(FOLLOW_MOUSE?EnterWindowMask:0));
return c;
}
/* on the press of a button check to see if there's a binded function to call */
void buttonpress(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (!wintoclient(e->xbutton.window, &c, &d)) return;
if (CLICK_TO_FOCUS && d->curr != c && e->xbutton.button == Button1) focus(c, d);
for (unsigned int i = 0; i < LENGTH(buttons); i++)
if (CLEANMASK(buttons[i].mask) == CLEANMASK(e->xbutton.state)
&& buttons[i].button == e->xbutton.button) {
if (d->curr != c) focus(c, d);
if (buttons[i].func) buttons[i].func(&(buttons[i].arg));
}
}
/* focus another desktop
*
* to avoid flickering
* first map the new windows
* first the current window and then all other
* then unmap the old windows
* first all others then the current */
void change_desktop(const Arg *arg) {
if (arg->i == currdeskidx) return;
Desktop *d = &desktops[currdeskidx], *n = &desktops[(currdeskidx = arg->i)];
if (n->curr) XMapWindow(dis, n->curr->win);
for (Client *c = n->head; c; c = c->next) XMapWindow(dis, c->win);
for (Client *c = d->head; c; c = c->next) if (c != d->curr) XUnmapWindow(dis, c->win);
if (d->curr) XUnmapWindow(dis, d->curr->win);
if (n->head) { tile(n); focus(n->curr, n); }
desktopinfo();
}
/* remove all windows in all desktops by sending a delete message */
void cleanup(void) {
Window root_return, parent_return, *children;
unsigned int nchildren;
XUngrabKey(dis, AnyKey, AnyModifier, root);
XQueryTree(dis, root, &root_return, &parent_return, &children, &nchildren);
for (unsigned int i = 0; i < nchildren; i++) deletewindow(children[i]);
if (children) XFree(children);
XSync(dis, False);
}
/* move a client to another desktop
*
* add the current client as the last on the new desktop
* and then remove it from the current desktop */
void client_to_desktop(const Arg *arg) {
if (arg->i == currdeskidx || !desktops[currdeskidx].curr) return;
Desktop *d = &desktops[currdeskidx], *n = &desktops[arg->i];
Client *p = prevclient(d->curr, d), *l = prevclient(n->head, n);
focus(l ? (l->next = d->curr):n->head ? (n->head->next = d->curr):(n->head = d->curr), n);
if (d->curr == d->head || !p) d->head = d->curr->next; else p->next = d->curr->next;
d->curr->next = NULL;
XUnmapWindow(dis, d->curr->win);
focus(d->prev, d);
if (FOLLOW_WINDOW) change_desktop(arg);
else if (!(n->curr->isfloat || n->curr->istrans) || (d->head && !d->head->next)) tile(d);
desktopinfo();
}
/* To change the state of a mapped window, a client MUST
* send a _NET_WM_STATE client message to the root window
* message_type must be _NET_WM_STATE
* data.l[0] is the action to be taken
* data.l[1] is the property to alter three actions:
* - remove/unset _NET_WM_STATE_REMOVE=0
* - add/set _NET_WM_STATE_ADD=1,
* - toggle _NET_WM_STATE_TOGGLE=2
*
* check if window requested fullscreen or activation */
void clientmessage(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (!wintoclient(e->xclient.window, &c, &d)) return;
if (e->xclient.message_type == netatoms[NET_WM_STATE] && (
(unsigned)e->xclient.data.l[1] == netatoms[NET_FULLSCREEN]
|| (unsigned)e->xclient.data.l[2] == netatoms[NET_FULLSCREEN])) {
setfullscreen(c, (e->xclient.data.l[0] == 1 || (e->xclient.data.l[0] == 2 && !c->isfull)));
if (!(c->isfloat || c->istrans) || !d->head->next) tile(d);
} else if (e->xclient.message_type == netatoms[NET_ACTIVE]) focus(c, d);
}
/* a configure request means that the window requested changes in its geometry
* state. if the window is fullscreen discard and fill the screen else set the
* appropriate values as requested, and tile the window again so that it fills
* the gaps that otherwise could have been created */
void configurerequest(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
XConfigureRequestEvent *ev = &e->xconfigurerequest;
if (!wintoclient(ev->window, &c, &d) || !c->isfull) {
XWindowChanges xwc = { ev->x, ev->y, ev->width, ev->height, ev->border_width, ev->above, ev->detail };
XConfigureWindow(dis, ev->window, ev->value_mask, &xwc);
XSync(dis, False);
} else setfullscreen(c, True);
if (!c || !(c->isfloat || c->istrans)) tile(c ? d:&desktops[currdeskidx]);
}
/* close the window */
void deletewindow(Window w) {
XEvent ev;
ev.type = ClientMessage;
ev.xclient.window = w;
ev.xclient.format = 32;
ev.xclient.message_type = wmatoms[WM_PROTOCOLS];
ev.xclient.data.l[0] = wmatoms[WM_DELETE_WINDOW];
ev.xclient.data.l[1] = CurrentTime;
XSendEvent(dis, w, False, NoEventMask, &ev);
}
/* output info about the desktops on standard output stream
*
* the info is a list of ':' separated values for each desktop
* desktop to desktop info is separated by ' ' single spaces
* the info values are
* the desktop number/id
* the desktop's client count
* the desktop's tiling layout mode/id
* whether the desktop is the current focused (1) or not (0)
* whether any client in that desktop has received an urgent hint
*
* once the info is collected, immediately flush the stream */
void desktopinfo(void) {
Desktop *d = NULL;
Client *c = NULL;
Bool urgent = False;
for (int w = 0, i = 0; i < DESKTOPS; i++, w = 0, urgent = False) {
for (d = &desktops[i], c = d->head; c; urgent |= c->isurgn, ++w, c = c->next);
printf("%d:%d:%d:%d:%d%c", i, w, d->mode, i == currdeskidx, urgent, i == DESKTOPS-1 ? '\n':' ');
}
fflush(stdout);
}
/* a destroy notification is received when a window is being closed
* on receival, remove the appropriate client that held that window */
void destroynotify(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (wintoclient(e->xdestroywindow.window, &c, &d)) { removeclient(c, d); desktopinfo(); }
}
/* when the mouse enters a window's borders
* the window, if notifying of such events (EnterWindowMask)
* will notify the wm and will get focus */
void enternotify(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (FOLLOW_MOUSE && wintoclient(e->xcrossing.window, &c, &d) && e->xcrossing.mode == NotifyNormal
&& e->xcrossing.detail != NotifyInferior && e->xcrossing.window != d->curr->win) focus(c, d);
}
/* highlight borders and set active window and input focus
* if given current is NULL then delete the active window property
*
* stack order by client properties, top to bottom:
* - current when floating or transient
* - floating or trancient windows
* - current when tiled
* - current when fullscreen
* - fullscreen windows
* - tiled windows
*
* a window should have borders in any case, except if
* - the window is the only window on screen
* - the window is fullscreen
* - the mode is MONOCLE and the window is not floating or transient
*
* finally button events are grabbed for the new client. There
* is no need for button events to be grabbed again, except if
* CLICK_TO_FOCUS is set, in which case the grabbing of Button1
* must be updated, so Button1 clicks are available to the
* active window / current client.
* this is a compromise. we could grab the buttons for the new
* client on maprequest(), but since we will be calling this
* function anyway, we can just grab the buttons for the current
* client that may be the new client. */
void focus(Client *c, Desktop *d) {
if (!d->head) {
XDeleteProperty(dis, root, netatoms[NET_ACTIVE]);
d->curr = d->prev = NULL;
return;
} else if (c == d->prev) { d->prev = prevclient((d->curr = d->prev) ? d->prev:d->head, d);
} else if (c != d->curr) { d->prev = d->curr; d->curr = c; }
/* num of n:all fl:fullscreen ft:floating/transient windows */
int n = 0, fl = 0, ft = 0;
for (c = d->head; c; c = c->next, ++n) if (ISFFT(c)) { fl++; if (!c->isfull) ft++; }
Window w[n];
w[(d->curr->isfloat || d->curr->istrans) ? 0:ft] = d->curr->win;
for (fl += !ISFFT(d->curr) ? 1:0, c = d->head; c; c = c->next) {
XSetWindowBorder(dis, c->win, c == d->curr ? win_focus:win_unfocus);
XSetWindowBorderWidth(dis, c->win, (!d->head->next || c->isfull
|| (d->mode == MONOCLE && !ISFFT(c))) ? 0:BORDER_WIDTH);
if (c != d->curr) w[c->isfull ? --fl:ISFFT(c) ? --ft:--n] = c->win;
if (CLICK_TO_FOCUS || c == d->curr) grabbuttons(c);
}
XRestackWindows(dis, w, LENGTH(w));
XSetInputFocus(dis, d->curr->win, RevertToPointerRoot, CurrentTime);
XChangeProperty(dis, root, netatoms[NET_ACTIVE], XA_WINDOW, 32,
PropModeReplace, (unsigned char *)&d->curr->win, 1);
XSync(dis, False);
}
/* dont give focus to any client except current
* some apps explicitly call XSetInputFocus suchs
* as tabbed and chromium, resulting in loss of
* input (mouse/kbd) focus from the current and
* highlighted client - this gives focus back */
void focusin(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (!wintoclient(e->xfocus.window, &c, &d)) return;
else if (d->curr && e->xfocus.window != d->curr->win) focus(d->curr, d);
}
/* get a pixel with the requested color
* to fill some window area - borders */
unsigned long getcolor(const char* color) {
XColor c; Colormap map = DefaultColormap(dis, screen);
if (!XAllocNamedColor(dis, map, color, &c, &c)) err(EXIT_FAILURE, "cannot allocate color");
return c.pixel;
}
/* set the given client to listen to button events (presses / releases) */
void grabbuttons(Client *c) {
unsigned int modifiers[] = { 0, LockMask, numlockmask, numlockmask|LockMask };
if (CLICK_TO_FOCUS) for (unsigned int m = 0; m < LENGTH(modifiers); m++)
if (c != desktops[currdeskidx].curr) XGrabButton(dis, Button1, modifiers[m],
c->win, False, BUTTONMASK, GrabModeAsync, GrabModeAsync, None, None);
else XUngrabButton(dis, Button1, modifiers[m], c->win);
for (unsigned int b = 0; b < LENGTH(buttons); b++)
for (unsigned int m = 0; m < LENGTH(modifiers); m++)
XGrabButton(dis, buttons[b].button, buttons[b].mask|modifiers[m], c->win,
False, BUTTONMASK, GrabModeAsync, GrabModeAsync, None, None);
}
/* the wm should listen to key presses */
void grabkeys(void) {
KeyCode code;
XUngrabKey(dis, AnyKey, AnyModifier, root);
unsigned int modifiers[] = { 0, LockMask, numlockmask, numlockmask|LockMask };
for (unsigned int k = 0; k < LENGTH(keys); k++)
if ((code = XKeysymToKeycode(dis, keys[k].keysym)))
for (unsigned int m = 0; m < LENGTH(modifiers); m++)
XGrabKey(dis, code, keys[k].mod|modifiers[m], root, True, GrabModeAsync, GrabModeAsync);
}
/* arrange windows in a grid */
void grid(int hh, int cy, Desktop *d) {
int n = 0, cols = 0, cn = 0, rn = 0, i = -1;
for (Client *c = d->head; c; c = c->next) if (!ISFFT(c)) ++n;
for (cols = 0; cols <= n/2; cols++) if (cols*cols >= n) break; /* emulate square root */
if (n == 0) return; else if (n == 5) cols = 2;
int rows = n/cols, ch = hh - BORDER_WIDTH, cw = (ww - BORDER_WIDTH)/(cols ? cols:1);
for (Client *c = d->head; c; c = c->next) {
if (ISFFT(c)) continue; else ++i;
if (i/rows + 1 > cols - n%cols) rows = n/cols + 1;
XMoveResizeWindow(dis, c->win, cn*cw, cy + rn*ch/rows, cw - BORDER_WIDTH, ch/rows - BORDER_WIDTH);
if (++rn >= rows) { rn = 0; cn++; }
}
}
/* on the press of a key check to see if there's a binded function to call */
void keypress(XEvent *e) {
KeySym keysym = XkbKeycodeToKeysym(dis, e->xkey.keycode, 0, 0);
for (unsigned int i = 0; i < LENGTH(keys); i++)
if (keysym == keys[i].keysym && CLEANMASK(keys[i].mod) == CLEANMASK(e->xkey.state))
if (keys[i].func) keys[i].func(&keys[i].arg);
}
/* explicitly kill a client - close the highlighted window
* send a delete message and remove the client */
void killclient(void) {
Desktop *d = &desktops[currdeskidx];
if (!d->curr) return;
Atom *prot; int n = -1;
if (XGetWMProtocols(dis, d->curr->win, &prot, &n))
while(--n >= 0 && prot[n] != wmatoms[WM_DELETE_WINDOW]);
if (n < 0) XKillClient(dis, d->curr->win); else deletewindow(d->curr->win);
removeclient(d->curr, d);
}
/* a map request is received when a window wants to display itself
* if the window has override_redirect flag set then it should not be handled
* by the wm. if the window already has a client then there is nothing to do.
*
* match window class and/or install name against an app rule.
* create a new client for the window and add it to the appropriate desktop
* set the floating, transient and fullscreen state of the client
* if the desktop in which the window is to be spawned is the current desktop
* then display/map the window, else, if follow is set, focus the new desktop. */
void maprequest(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
XWindowAttributes wa; Window w;
if (XGetWindowAttributes(dis, e->xmaprequest.window, &wa) && wa.override_redirect) return;
if (wintoclient(e->xmaprequest.window, &c, &d)) return;
Bool follow = False, floating = False;
int newdsk = currdeskidx;
XClassHint ch = {0, 0};
if (XGetClassHint(dis, e->xmaprequest.window, &ch))
for (unsigned int i = 0; i < LENGTH(rules); i++)
if (strstr(ch.res_class, rules[i].class) || strstr(ch.res_name, rules[i].class)) {
if (rules[i].desktop >= 0) newdsk = rules[i].desktop;
follow = rules[i].follow;
floating = rules[i].floating;
break;
}
if (ch.res_class) XFree(ch.res_class);
if (ch.res_name) XFree(ch.res_name);
c = addwindow(e->xmaprequest.window, (d = &desktops[newdsk]));
c->istrans = XGetTransientForHint(dis, c->win, &w);
if ((c->isfloat = (floating || d->mode == FLOAT)) && !c->istrans)
XMoveWindow(dis, c->win, (ww - wa.width)/2, (wh - wa.height)/2);
int di; unsigned long dl; unsigned char *state = NULL; Atom da;
if (XGetWindowProperty(dis, c->win, netatoms[NET_WM_STATE], 0L, sizeof da,
False, XA_ATOM, &da, &di, &dl, &dl, &state) == Success && state)
setfullscreen(c, (*(Atom *)state == netatoms[NET_FULLSCREEN]));
if (state) XFree(state);
if (currdeskidx == newdsk) { if (!ISFFT(c)) tile(d); XMapWindow(dis, c->win); }
else if (follow) change_desktop(&(Arg){.i = newdsk});
focus(c, d);
desktopinfo();
}
/* grab the pointer and get it's current position
* all pointer movement events will be reported until it's ungrabbed
* until the mouse button has not been released,
* grab the interesting events - button press/release and pointer motion
* and on on pointer movement resize or move the window under the curson.
* if the received event is a map request or a configure request call the
* appropriate handler, and stop listening for other events.
* Ungrab the poitner and event handling is passed back to run() function.
* Once a window has been moved or resized, it's marked as floating. */
void mousemotion(const Arg *arg) {
Desktop *d = &desktops[currdeskidx];
XWindowAttributes wa;
if (!d->curr || !XGetWindowAttributes(dis, d->curr->win, &wa)) return;
if (XGrabPointer(dis, root, False, BUTTONMASK|PointerMotionMask, GrabModeAsync,
GrabModeAsync, None, None, CurrentTime) != GrabSuccess) return;
if (arg->i == RESIZE) XWarpPointer(dis, None, d->curr->win, 0, 0, 0, 0, wa.width, wa.height);
int rx, ry, c, xw, yh; unsigned int m; Window w;
XQueryPointer(dis, root, &w, &w, &rx, &ry, &c, &c, &m);
if (d->curr->isfull) setfullscreen(d->curr, False);
if (!d->curr->isfloat && !d->curr->istrans) { d->curr->isfloat = True; tile(d); focus(d->curr, d); }
XEvent ev;
do {
XMaskEvent(dis, BUTTONMASK|PointerMotionMask|SubstructureRedirectMask, &ev);
switch (ev.type) {
case ConfigureRequest: case MapRequest:
events[ev.type](&ev);
break;
case MotionNotify:
xw = (arg->i == MOVE ? wa.x:wa.width) + ev.xmotion.x - rx;
yh = (arg->i == MOVE ? wa.y:wa.height) + ev.xmotion.y - ry;
if (arg->i == RESIZE) XResizeWindow(dis, d->curr->win,
xw > MINWSZ ? xw:wa.width, yh > MINWSZ ? yh:wa.height);
else if (arg->i == MOVE) XMoveWindow(dis, d->curr->win, xw, yh);
break;
}
} while(ev.type != ButtonRelease);
XUngrabPointer(dis, CurrentTime);
}
/* each window should cover all the available screen space */
void monocle(int hh, int cy, Desktop *d) {
for (Client *c = d->head; c; c = c->next) if (!ISFFT(c)) XMoveResizeWindow(dis, c->win, 0, cy, ww, hh);
}
/* move the current client, to current->next
* and current->next to current client's position */
void move_down(void) {
Desktop *d = &desktops[currdeskidx];
if (!d->curr || !d->head->next) return;
/* p is previous, c is current, n is next, if current is head n is last */
Client *p = prevclient(d->curr, d), *n = (d->curr->next) ? d->curr->next:d->head;
/*
* if c is head, swapping with n should update head to n
* [c]->[n]->.. ==> [n]->[c]->..
* ^head ^head
*
* else there is a previous client and p->next should be what's after c
* ..->[p]->[c]->[n]->.. ==> ..->[p]->[n]->[c]->..
*/
if (d->curr == d->head) d->head = n; else p->next = d->curr->next;
/*
* if c is the last client, c will be the current head
* [n]->..->[p]->[c]->NULL ==> [c]->[n]->..->[p]->NULL
* ^head ^head
* else c will take the place of n, so c-next will be n->next
* ..->[p]->[c]->[n]->.. ==> ..->[p]->[n]->[c]->..
*/
d->curr->next = (d->curr->next) ? n->next:n;
/*
* if c was swapped with n then they now point to the same ->next. n->next should be c
* ..->[p]->[c]->[n]->.. ==> ..->[p]->[n]->.. ==> ..->[p]->[n]->[c]->..
* [c]-^
*
* else c is the last client and n is head,
* so c will be move to be head, no need to update n->next
* [n]->..->[p]->[c]->NULL ==> [c]->[n]->..->[p]->NULL
* ^head ^head
*/
if (d->curr->next == n->next) n->next = d->curr; else d->head = d->curr;
if (!d->curr->isfloat && !d->curr->istrans) tile(d);
}
/* move the current client, to the previous from current and
* the previous from current to current client's position */
void move_up(void) {
Desktop *d = &desktops[currdeskidx];
if (!d->curr || !d->head->next) return;
/* p is previous from current or last if current is head */
Client *pp = NULL, *p = prevclient(d->curr, d);
/* pp is previous from p, or null if current is head and thus p is last */
if (p->next) for (pp = d->head; pp && pp->next != p; pp = pp->next);
/*
* if p has a previous client then the next client should be current (current is c)
* ..->[pp]->[p]->[c]->.. ==> ..->[pp]->[c]->[p]->..
*
* if p doesn't have a previous client, then p might be head, so head must change to c
* [p]->[c]->.. ==> [c]->[p]->..
* ^head ^head
* if p is not head, then c is head (and p is last), so the new head is next of c
* [c]->[n]->..->[p]->NULL ==> [n]->..->[p]->[c]->NULL
* ^head ^last ^head ^last
*/
if (pp) pp->next = d->curr; else d->head = (d->curr == d->head) ? d->curr->next:d->curr;
/*
* next of p should be next of c
* ..->[pp]->[p]->[c]->[n]->.. ==> ..->[pp]->[c]->[p]->[n]->..
* except if c was head (now c->next is head), so next of p should be c
* [c]->[n]->..->[p]->NULL ==> [n]->..->[p]->[c]->NULL
* ^head ^last ^head ^last
*/
p->next = (d->curr->next == d->head) ? d->curr:d->curr->next;
/*
* next of c should be p
* ..->[pp]->[p]->[c]->[n]->.. ==> ..->[pp]->[c]->[p]->[n]->..
* except if c was head (now c->next is head), so c is must be last
* [c]->[n]->..->[p]->NULL ==> [n]->..->[p]->[c]->NULL
* ^head ^last ^head ^last
*/
d->curr->next = (d->curr->next == d->head) ? NULL:p;
if (!d->curr->isfloat && !d->curr->istrans) tile(d);
}
/* move and resize a window with the keyboard */
void moveresize(const Arg *arg) {
Desktop *d = &desktops[currdeskidx];
XWindowAttributes wa;
if (!d->curr || !XGetWindowAttributes(dis, d->curr->win, &wa)) return;
if (!d->curr->isfloat && !d->curr->istrans) { d->curr->isfloat = True; tile(d); focus(d->curr, d); }
XMoveResizeWindow(dis, d->curr->win, wa.x + ((int *)arg->v)[0], wa.y + ((int *)arg->v)[1],
wa.width + ((int *)arg->v)[2], wa.height + ((int *)arg->v)[3]);
}
/* cyclic focus the next window
* if the window is the last on stack, focus head */
void next_win(void) {
Desktop *d = &desktops[currdeskidx];
if (d->curr && d->head->next) focus(d->curr->next ? d->curr->next:d->head, d);
}
/* get the previous client from the given
* if no such client, return NULL */
Client* prevclient(Client *c, Desktop *d) {
Client *p = NULL;
if (c && d->head && d->head->next) for (p = d->head; p->next && p->next != c; p = p->next);
return p;
}
/* cyclic focus the previous window
* if the window is the head, focus the last stack window */
void prev_win(void) {
Desktop *d = &desktops[currdeskidx];
if (d->curr && d->head->next) focus(prevclient((d->prev = d->curr), d), d);
}
/* property notify is called when one of the window's properties
* is changed, such as an urgent hint is received */
void propertynotify(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (e->xproperty.atom != XA_WM_HINTS || !wintoclient(e->xproperty.window, &c, &d)) return;
XWMHints *wmh = XGetWMHints(dis, c->win);
c->isurgn = (c != d->curr && wmh && (wmh->flags & XUrgencyHint));
if (wmh) XFree(wmh);
desktopinfo();
}
/* to quit just stop receiving events
* run() is stopped and control is back to main() */
void quit(void) {
running = False;
}
/* remove the specified client
*
* note: the removing client can be on any desktop!
* we must always return back to the current focused desktop
* if c was the previous client, previous must be updated.
* if c was the current client, current must be updated. */
void removeclient(Client *c, Desktop *d) {
Client **p = NULL;
for (p = &d->head; *p && (*p != c); p = &(*p)->next);
if (!*p) return; else *p = c->next;
if (c == d->prev) d->prev = prevclient(d->curr, d);
if (c == d->curr || (d->head && !d->head->next)) focus(d->prev, d);
if (!(c->isfloat || c->istrans) || (d->head && !d->head->next)) tile(d);
free(c);
}
/* main event loop - on receival of an event call the appropriate event handler */
void run(void) {
XEvent ev;
while(running && !XNextEvent(dis, &ev)) if (events[ev.type]) events[ev.type](&ev);
}
/* set or unset fullscreen state of client */
void setfullscreen(Client *c, Bool fullscrn) {
if (fullscrn != c->isfull) XChangeProperty(dis, c->win,
netatoms[NET_WM_STATE], XA_ATOM, 32, PropModeReplace, (unsigned char*)
((c->isfull = fullscrn) ? &netatoms[NET_FULLSCREEN]:0), fullscrn);
if (fullscrn) XMoveResizeWindow(dis, c->win, 0, 0, ww, wh + PANEL_HEIGHT);
XWindowChanges xwc = { 0, 0, 0, 0, fullscrn ? 0:BORDER_WIDTH, 0, 0 };
XConfigureWindow(dis, c->win, CWBorderWidth, &xwc);
}
/* set initial values
* root window - screen height/width - atoms - xerror handler
* set masks for reporting events handled by the wm
* and propagate the suported net atoms */
void setup(void) {
sigchld();
screen = DefaultScreen(dis);
root = RootWindow(dis, screen);
ww = XDisplayWidth(dis, screen);
wh = XDisplayHeight(dis, screen) - PANEL_HEIGHT;
for (unsigned int d = 0; d < DESKTOPS; d++) desktops[d] = (Desktop){ .mode = DEFAULT_MODE };
win_focus = getcolor(FOCUS);
win_unfocus = getcolor(UNFOCUS);
XModifierKeymap *modmap = XGetModifierMapping(dis);
for (int k = 0; k < 8; k++) for (int j = 0; j < modmap->max_keypermod; j++)
if (modmap->modifiermap[modmap->max_keypermod*k + j] == XKeysymToKeycode(dis, XK_Num_Lock))
numlockmask = (1 << k);
XFreeModifiermap(modmap);
/* set up atoms for dialog/notification windows */
wmatoms[WM_PROTOCOLS] = XInternAtom(dis, "WM_PROTOCOLS", False);
wmatoms[WM_DELETE_WINDOW] = XInternAtom(dis, "WM_DELETE_WINDOW", False);
netatoms[NET_SUPPORTED] = XInternAtom(dis, "_NET_SUPPORTED", False);
netatoms[NET_WM_STATE] = XInternAtom(dis, "_NET_WM_STATE", False);
netatoms[NET_ACTIVE] = XInternAtom(dis, "_NET_ACTIVE_WINDOW", False);
netatoms[NET_FULLSCREEN] = XInternAtom(dis, "_NET_WM_STATE_FULLSCREEN", False);
/* check if another window manager is running */
xerrorxlib = XSetErrorHandler(xerrorstart);
XSelectInput(dis, DefaultRootWindow(dis), SubstructureRedirectMask|ButtonPressMask|
SubstructureNotifyMask|PropertyChangeMask);
XSync(dis, False);
XSetErrorHandler(xerror);
XSync(dis, False);
XChangeProperty(dis, root, netatoms[NET_SUPPORTED], XA_ATOM, 32,
PropModeReplace, (unsigned char *)netatoms, NET_COUNT);
grabkeys();
}
void sigchld() {
if (signal(SIGCHLD, sigchld) != SIG_ERR) while(0 < waitpid(-1, NULL, WNOHANG));
else err(EXIT_FAILURE, "cannot install SIGCHLD handler");
}
/* execute a command */
void spawn(const Arg *arg) {
if (fork()) return;
if (dis) close(ConnectionNumber(dis));
setsid();
execvp((char*)arg->com[0], (char**)arg->com);
err(EXIT_SUCCESS, "execvp %s", (char *)arg->com[0]);
}
/* arrange windows in normal or bottom stack tile */
void stack(int hh, int cy, Desktop *d) {
Client *c = NULL, *t = NULL; Bool b = (d->mode == BSTACK);
int n = 0, p = 0, z = b ? ww:hh, ma = (b ? hh:ww) * MASTER_SIZE;
/* count stack windows and grab first non-floating, non-fullscreen window */
for (t = d->head; t; t = t->next) if (!ISFFT(t)) { if (c) ++n; else c = t; }
/* if there is only one window, it should cover the available screen space
* if there is only one stack window (n == 1) then we don't care about the adjustments
* if more than one stack windows (n > 1) on screen then adjustments may be needed
* - p is the num of pixels than remain when spliting
* the available width/height to the number of windows
* - z is the clients' height/width */
if (!c) return; else if (!n) {
XMoveResizeWindow(dis, c->win, 0, cy, ww - 2*BORDER_WIDTH, hh - 2*BORDER_WIDTH);
return;
} else if (n > 1) { p = z%n; z /= n; }
/* tile the first non-floating, non-fullscreen window to cover the master area */
if (b) XMoveResizeWindow(dis, c->win, 0, cy, ww - 2*BORDER_WIDTH, ma - BORDER_WIDTH);
else XMoveResizeWindow(dis, c->win, 0, cy, ma - BORDER_WIDTH, hh - 2*BORDER_WIDTH);
int cx = b ? 0:ma, cw = (b ? hh:ww) - 2*BORDER_WIDTH - ma, ch = z - BORDER_WIDTH;
for (cy += b ? ma:0, c = c->next; c; c = c->next) {
if (ISFFT(c)) continue;
for (t = c->next; t && ISFFT(t); t = t->next);
if (!t) ch += p - BORDER_WIDTH; /* add remaining space to last window */
if (b) { XMoveResizeWindow(dis, c->win, cx, cy, ch, cw); cx += z; }
else { XMoveResizeWindow(dis, c->win, cx, cy, cw, ch); cy += z; }
}
}
/* swap master window with current or
* if current is head swap with next
* if current is not head, then head
* is behind us, so move_up until we
* are the head */
void swap_master(void) {
Desktop *d = &desktops[currdeskidx];
if (!d->curr || !d->head->next) return;
if (d->curr == d->head) move_down();
else while (d->curr != d->head) move_up();
focus(d->head, d);
}
/* switch the tiling mode and reset all floating windows */
void switch_mode(const Arg *arg) {
Desktop *d = &desktops[currdeskidx];
if (d->mode == arg->i && d->mode != FLOAT)
for (Client *c = d->head; c; c = c->next) c->isfloat = False;
if ((d->mode = arg->i) == FLOAT)
for (Client *c = d->head; c; c = c->next) c->isfloat = True;
if (d->head) { tile(d); focus(d->curr, d); }
desktopinfo();
}
/* tile all windows of current desktop - call the handler tiling function */
void tile(Desktop *d) {
if (!d->head || d->mode == FLOAT) return; /* nothing to arange */
layout[d->head->next ? d->mode:MONOCLE](wh, TOP_PANEL ? PANEL_HEIGHT:0, d);
}
/* windows that request to unmap should lose their
* client, so no invisible windows exist on screen */
void unmapnotify(XEvent *e) {
Desktop *d = NULL;
Client *c = NULL;
if (e->xunmap.send_event && wintoclient(e->xunmap.window, &c, &d)) { removeclient(c, d); desktopinfo(); }
}
/* find to which client and desktop the given window belongs to */
Bool wintoclient(Window w, Client **c, Desktop **d) {
for (int i = 0; i < DESKTOPS && !*c; i++)
for (*d = &desktops[i], *c = (*d)->head; *c && (*c)->win != w; *c = (*c)->next);
return (*c != NULL);
}
/* There's no way to check accesses to destroyed windows, thus those cases are
* ignored (especially on UnmapNotify's). Other types of errors call Xlibs
* default error handler, which may call exit through xerrorlib. */
int xerror(Display *dis, XErrorEvent *ee) {
if (ee->error_code == BadWindow || (ee->error_code == BadAccess && ee->request_code == X_GrabKey)
|| (ee->error_code == BadMatch && (ee->request_code == X_SetInputFocus
|| ee->request_code == X_ConfigureWindow))
|| (ee->error_code == BadDrawable && (ee->request_code == X_PolyFillRectangle
|| ee->request_code == X_CopyArea || ee->request_code == X_PolySegment
|| ee->request_code == X_PolyText8))) return 0;
warn("error: xerror: request code: %d, error code: %d", ee->request_code, ee->error_code);
return xerrorxlib(dis, ee);
}
int xerrorstart(void) {
err(EXIT_FAILURE, "another window manager is already running");
}
int main(int argc, char *argv[]) {
if (argc == 2 && !strncmp(argv[1], "-v", 3))
errx(EXIT_SUCCESS, "version-%s - by c00kiemon5ter >:3 omnomnomnom", VERSION);
else if (argc != 1) errx(EXIT_FAILURE, "usage: man monsterwm");
if (!(dis = XOpenDisplay(NULL))) errx(EXIT_FAILURE, "cannot open display");
setup();
desktopinfo(); /* zero out every desktop on (re)start */
run();
cleanup();
XCloseDisplay(dis);
return 0;
}
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