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authorIvan Kanakarakis <ivan.kanak@gmail.com>2012-01-14 12:19:39 +0200
committerIvan Kanakarakis <ivan.kanak@gmail.com>2012-01-14 12:19:39 +0200
commit490b6e6cacba515bb87ba28ef0d17e11fdff26f2 (patch)
tree15d5d468959657bfcaea9140cf55bc1316cda419
parent510678cee7799a880207584f6bdcbf96c5773c9b (diff)
tile windows as soon as floating window is released
-rw-r--r--monsterwm.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/monsterwm.c b/monsterwm.c
index a86286d..4e814d4 100644
--- a/monsterwm.c
+++ b/monsterwm.c
@@ -410,6 +410,7 @@ void mousemotion(const Arg *arg) {
current->isfloating = True;
} while(ev.type != ButtonRelease);
XUngrabPointer(dis, CurrentTime);
+ tile();
}
/* move the current client, to current->next