| Age | Commit message (Expand) | Author |
| 44 hours | Stripping debug stuff | tslil clingman |
| 44 hours | Still bugs... | tslil clingman |
| 44 hours | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman |
| 44 hours | Incidental bugfix | tslil clingman |
| 44 hours | Memory leak fix | tslil clingman |
| 44 hours | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman |
| 44 hours | Working on action lists to refactor | tslil clingman |
| 44 hours | Still trying | tslil clingman |
| 44 hours | Hash collisions | tslil clingman |
| 44 hours | Fixed some important bugs | tslil clingman |
| 44 hours | Attempting Zobrist hashing | tslil clingman |
| 44 hours | no speed increase ... | tslil clingman |
| 44 hours | Trying caching to speed things up | tslil clingman |
| 44 hours | Should now play out to the end | tslil clingman |
| 44 hours | Starting work on LCD library | tslil clingman |
| 44 hours | Slight fix to game loop | tslil clingman |
| 44 hours | Renaming | tslil clingman |
| 44 hours | Many fixes, i think this is actually correct | tslil clingman |
| 44 hours | Experimenting | tslil clingman |
| 44 hours | Vertical line is just incremented %2, i'll have to manually buffer | tslil clingman |
| 44 hours | Working on better output + build system refinement | tslil clingman |
| 44 hours | Forgot some file arguments | tslil clingman |
| 44 hours | Can't stop half-way through turn | tslil clingman |
| 44 hours | In-lined as much as a i dare | tslil clingman |
| 44 hours | Closing in on lcd! | tslil clingman |
| 44 hours | Slight bug | tslil clingman |
| 44 hours | Currently segfaults. Maybe because serial is in use? | tslil clingman |
| 44 hours | First steps towards character LCD | tslil clingman |
| 44 hours | Saving cursor position was not a good idea | tslil clingman |
| 44 hours | Multiplatform builds! | tslil clingman |
| 44 hours | Shed dependency of linenoise | tslil clingman |
| 44 hours | Finally fixed move generation | tslil clingman |
| 44 hours | Added tunable search depth and self-play | tslil clingman |
| 44 hours | Toying with symmetrising data | tslil clingman |
| 44 hours | In-lined score reporting | tslil clingman |
| 44 hours | Nicer info, corrected strncmp --> strcmp in places | tslil clingman |
| 44 hours | Finally fixed memory order of weights! | tslil clingman |
| 44 hours | Opps, wrong stone | tslil clingman |
| 44 hours | Revert "Starting work on MCU port" | tslil clingman |
| 44 hours | It works, but it's too slow | tslil clingman |
| 44 hours | Starting work on MCU port | tslil clingman |
| 44 hours | Better status | tslil clingman |
| 44 hours | Went back up to 1986 weights | tslil |
| 44 hours | Dragon is not separate, fixed concession, allowing playing as b/w | tslil |
| 44 hours | Changed function back to macro | tslil |
| 44 hours | There was a bug in the minimax! | tslil |
| 44 hours | Better trained weights, an important oversight in minimax (steps <=) | tslil |
| 44 hours | So after a small tweak, it actually plays well! | tslil |
| 44 hours | Seems tolerable, but not great. Still wont win or lose ??? | tslil |
| 44 hours | Trying alpha-beta pruning. There's a bug somewhere ... | tslil |