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44 hoursMany fixes, i think this is actually correcttslil clingman
44 hoursExperimentingtslil clingman
44 hoursVertical line is just incremented %2, i'll have to manually buffertslil clingman
44 hoursWorking on better output + build system refinementtslil clingman
44 hoursForgot some file argumentstslil clingman
44 hoursCan't stop half-way through turntslil clingman
44 hoursIn-lined as much as a i daretslil clingman
44 hoursClosing in on lcd!tslil clingman
44 hoursSlight bugtslil clingman
44 hoursCurrently segfaults. Maybe because serial is in use?tslil clingman
44 hoursFirst steps towards character LCDtslil clingman
44 hoursSaving cursor position was not a good ideatslil clingman
44 hoursMultiplatform builds!tslil clingman
44 hoursShed dependency of linenoisetslil clingman
44 hoursFinally fixed move generationtslil clingman
44 hoursAdded tunable search depth and self-playtslil clingman
44 hoursToying with symmetrising datatslil clingman
44 hoursIn-lined score reportingtslil clingman
44 hoursNicer info, corrected strncmp --> strcmp in placestslil clingman
44 hoursFinally fixed memory order of weights!tslil clingman
44 hoursOpps, wrong stonetslil clingman
44 hoursRevert "Starting work on MCU port"tslil clingman
44 hoursIt works, but it's too slowtslil clingman
44 hoursStarting work on MCU porttslil clingman
44 hoursBetter statustslil clingman
44 hoursWent back up to 1986 weightstslil
44 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
44 hoursChanged function back to macrotslil
44 hoursThere was a bug in the minimax!tslil
44 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
44 hoursSo after a small tweak, it actually plays well!tslil
44 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
44 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
44 hoursThere are still some bugs somewhere in minimax ...tslil
44 hoursFixed minimax (!), fixed bugs in tak.ctslil
44 hoursTrying minimaxtslil
44 hoursWeights?tslil
44 hoursWider?tslil
44 hoursTrying various things to teach titslil
44 hoursHave to account for CPStslil
44 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
44 hoursClosing in!tslil
44 hoursAuto-generating weightstslil
44 hoursGenerate the correct format directlytslil
44 hoursone output (of course), Pade approximant of logistic for activationtslil
44 hoursTrain on data that is close to the end of the game onlytslil
44 hoursWorking version of this scripttslil
44 hoursHopefully removed all layer bugstslil
44 hoursTrying again with correct data generationtslil
44 hoursAlso this was wrongtslil