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ctak
action_array
action_list_caching
gtk
hybrid_rootstrap
lazy_queue
main
mcu
sixes
stats
td-leaf
An implementation of Tak and a computer opponent in C
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2026-09-02
TD(lambda), and a big rework
tslil
2023-01-21
might as well enable size 6
tslil clingman
2023-01-16
switch to explicit game state & important bug fix & clang format
tslil clingman
2023-01-15
new neural network arch (faster + better) & minor changes + fixes
tslil clingman
2021-03-17
Corrected generation of training data for 6s
tslil clingman
2021-02-11
Don't generate header for training data + tweaks
tslil
2021-02-10
Change the training data generation a little
tslil clingman
2021-02-05
TEI interface working!
tslil clingman
2021-02-01
Tried some naive iterative deepening. Work on TEI interface next
tslil clingman
2021-01-31
Just some #weightgoals ;)
tslil clingman
2021-01-31
Fairly important bug fixes to lcdlib, LCD now echoes input!
tslil clingman
2021-01-29
Syntax errors, small tweak to training data generation
tslil clingman
2021-01-29
Cleaned up build system
tslil clingman
2021-01-21
Busybox is irritating
tslil clingman
2021-01-21
Busybox needs LFS to build
tslil clingman
2021-01-21
Cleaning up busybox
tslil clingman
2021-01-20
Auto-start the game
tslil clingman
2021-01-20
Working on better output + build system refinement
tslil clingman
2021-01-20
Infrastructure more or less set up!
tslil clingman