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44 hoursStarting work on LCD librarytslil clingman
44 hoursFinally (?) fixed winning avoidancetslil clingman
44 hoursRenamingtslil clingman
44 hoursMany fixes, i think this is actually correcttslil clingman
44 hoursExperimentingtslil clingman
44 hoursMerge branch 'pi'tslil clingman
44 hoursCompiler warningtslil clingman
44 hoursFinally fixed move generationtslil clingman
44 hoursCan't stop half-way through turntslil clingman
44 hoursIn-lined as much as a i daretslil clingman
44 hoursFinally fixed memory order of weights!tslil clingman
44 hoursOpps, wrong stonetslil clingman
44 hoursInlined placements, should be fastertslil clingman
44 hoursMemory oob fixtslil clingman
44 hoursRevert "Starting work on MCU port"tslil clingman
44 hoursFirst steps towards character LCDtslil clingman
44 hoursLeftover from another branchtslil clingman
44 hoursStarting work on MCU porttslil clingman
44 hoursNew weights from a wider trainingtslil clingman
44 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
44 hoursWent back up to 1986 weightstslil
44 hoursQuick sketch of non-determinismtslil
44 hoursAnother road bugtslil
44 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
44 hoursChanged function back to macrotslil
44 hoursThere was a bug in the minimax!tslil
44 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
44 hoursSo after a small tweak, it actually plays well!tslil
44 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
44 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
44 hoursFixed minimax (!), fixed bugs in tak.ctslil
44 hoursTrying minimaxtslil
44 hoursCrass errortslil
44 hoursWeights?tslil
44 hoursWider?tslil
44 hoursTrying various things to teach titslil
44 hoursHave to account for CPStslil
44 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
44 hoursClosing in!tslil
44 hoursAuto-generating weightstslil
44 hoursNew weightstslil
44 hoursone output (of course), Pade approximant of logistic for activationtslil
44 hoursTrain on data that is close to the end of the game onlytslil
44 hoursThis finally works!tslil
44 hoursClose in principle, but there;s a bug in ct1997 &/ pptdb!tslil
44 hoursThis is the general idea, but i'm sure order is incorrect somewheretslil
44 hoursStarting on importing network!tslil
44 hoursFixed a small bug in PTN parsing, other stufftslil
44 hoursCheck for road wins before flat winstslil
44 hoursTabs for indentation, spaces for alignmenttslil