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An implementation of Tak and a computer opponent in C
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negamax.h
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2 days
new neural network arch (faster + better) & minor changes + fixes
tslil clingman
2 days
Welcome geminict!
tslil clingman
2 days
Fix copyright notice in files, and small preemptive optimisation
tslil clingman
2 days
Rename ct_k -> ct, IANAL but ...
tslil
2 days
Tried some naive iterative deepening. Work on TEI interface next
tslil clingman
2 days
Added license information!
tslil clingman
2 days
Removed treap in favour of linked-list chained hash table
tslil clingman
2 days
I don't have the presence of mind to debug this right now
tslil clingman
2 days
Storing best moves!
tslil clingman
2 days
Still some bugs, standing stone becomes flat at depth4 self-play??
tslil clingman
2 days
This is the basic idea, there's ≥ 1 bug (generates illegals...)
tslil clingman
2 days
Working on action lists to refactor
tslil clingman
2 days
Still trying
tslil clingman
2 days
Hash collisions
tslil clingman
2 days
Fixed some important bugs
tslil clingman
2 days
Attempting Zobrist hashing
tslil clingman