index
:
ctak
action_array
action_list_caching
gtk
hybrid_rootstrap
lazy_queue
main
mcu
sixes
stats
td-leaf
An implementation of Tak and a computer opponent in C
git repository hosting
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
extract.sh
Age
Commit message (
Expand
)
Author
2021-01-29
Cleaned up build system
tslil clingman
2021-01-28
Added license information!
tslil clingman
2021-01-18
Toying with symmetrising data
tslil clingman
2021-01-17
Fixed extract script, wget tells me not to use -O
tslil clingman
2021-01-16
Beginning to work on probabilistic depth now that MCU is out
tslil clingman
2021-01-16
Might as well use all of them...
tslil clingman
2021-01-15
Dragon is not separate, fixed concession, allowing playing as b/w
tslil
2021-01-14
Seems tolerable, but not great. Still wont win or lose ???
tslil
2021-01-13
Trying minimax
tslil
2021-01-13
Weights?
tslil
2021-01-13
Wider?
tslil
2021-01-13
Trying various things to teach ti
tslil
2021-01-12
Auto-generating weights
tslil
2021-01-12
Train on data that is close to the end of the game only
tslil
2021-01-11
Hopefully removed all layer bugs
tslil
2021-01-09
Two inputs to model, stacks and flat counts
tslil
2021-01-09
Fixed comments during extraction
tslil
2021-01-09
Shuffling is important
tslil
2021-01-08
Fixed a small bug in PTN parsing, other stuff
tslil
2021-01-08
Closing in on something reasonable for roads
tslil
2021-01-07
Check for road wins before flat wins
tslil
2021-01-07
Searching for a good representation
tslil
2021-01-06
Small tweaks
tslil
2021-01-06
On the hunt for a better representation
tslil
2021-01-05
Experimenting with training nn
tslil