aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
41 hoursOpps, wrong stonetslil clingman
41 hoursClosing in on lcd!tslil clingman
41 hoursInlined placements, should be fastertslil clingman
41 hoursIt's becoming clear i need to write my own interfacetslil clingman
41 hoursMerge branch 'master' of git.sr.ht:~tslil/ctaktslil clingman
41 hoursSlight bugtslil clingman
41 hoursMemory oob fixtslil clingman
41 hoursFixed extract script, wget tells me not to use -Otslil clingman
41 hoursCurrently segfaults. Maybe because serial is in use?tslil clingman
41 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
41 hoursFirst steps towards character LCDtslil clingman
41 hoursLeftover from another branchtslil clingman
41 hoursSaving cursor position was not a good ideatslil clingman
41 hoursIt works, but it's too slowtslil clingman
41 hoursMultiplatform builds!tslil clingman
41 hoursStarting work on MCU porttslil clingman
41 hoursCross-compilation!tslil clingman
41 hoursBetter statustslil clingman
41 hoursShed dependency of linenoisetslil clingman
41 hoursNew weights from a wider trainingtslil clingman
41 hoursBeginning to work on probabilistic depth now that MCU is outtslil clingman
41 hoursMight as well use all of them...tslil clingman
41 hoursWent back up to 1986 weightstslil
41 hoursQuick sketch of non-determinismtslil
41 hoursAnother road bugtslil
41 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
41 hoursChanged function back to macrotslil
41 hoursThere was a bug in the minimax!tslil
41 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
41 hoursSo after a small tweak, it actually plays well!tslil
41 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
41 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
41 hoursThere are still some bugs somewhere in minimax ...tslil
In tinue it doesn't seem to choose a move
41 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
41 hoursTrying minimaxtslil
41 hoursCrass errortslil
41 hoursWeights?tslil
41 hoursWider?tslil
41 hoursTrying various things to teach titslil
41 hoursHave to account for CPStslil
41 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
41 hoursClosing in!tslil
41 hoursAuto-generating weightstslil
41 hoursGenerate the correct format directlytslil
41 hoursNew weightstslil
41 hoursone output (of course), Pade approximant of logistic for activationtslil
41 hoursTrain on data that is close to the end of the game onlytslil
41 hoursWorking version of this scripttslil
41 hoursThis finally works!tslil
41 hoursHopefully removed all layer bugstslil