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Diffstat (limited to 'src/pptdb.c')
| -rw-r--r-- | src/pptdb.c | 271 |
1 files changed, 0 insertions, 271 deletions
diff --git a/src/pptdb.c b/src/pptdb.c deleted file mode 100644 index cdc0004..0000000 --- a/src/pptdb.c +++ /dev/null @@ -1,271 +0,0 @@ -/* - pptdb, generate neural network training data from a playtak.com - database dump - - Copyright (C) 2021, tslil clingman - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <https://www.gnu.org/licenses/>. -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include <tak.h> - -int generate; -uint64_t heights[16]; -FILE *training_fh = NULL; -float max_flats; -uint8_t outcome_black; - -tak_state_p state; - -static void write_input(const int dx, const int dy, const uint8_t swap) { - // Two numbers for flats remaining - fprintf(training_fh, "%d,%.8f,%.8f,", state->ply & 1 ? 1 : -1, - (float)(state->white_count & 127) / max_flats, - (float)(state->black_count & 127) / max_flats); - - // Write the board layers - float val; - int col, row; - row = (dy > 0) ? -1 : state->board_size; - for (int i = 0; i < state->board_size; i++) { - row += dy; - col = (dx > 0) ? -1 : state->board_size; - for (int j = 0; j < state->board_size; j++) { - col += dx; - const uint8_t k = (swap) ? THE_COORDS(state->board_size, row, col) - : THE_COORDS(state->board_size, col, row); - val = 0; - if (COUNT_AT(state, k) > 0) { - // Top layer of stacks is handled differently to indicate - // stone type - if (STONE_AT(state, k) == STONE_STANDING) { - val = (state->colours[k] & 1) ? +0.25 : -0.25; - } else if (STONE_AT(state, k) == STONE_CAPSTONE) { - val = (state->colours[k] & 1) ? +1.00 : -1.00; - } else { - val = (state->colours[k] & 1) ? +0.50 : -0.50; - } - } - fprintf(training_fh, "%.2f,", val); - } - } - fprintf(training_fh, "%d,%d\n", outcome_black ? 1 : 0, outcome_black ? 0 : 1); -} - -// Warning: performs _no_ checks on input whatsoever -static enum ACT_RESULT parse_line(const char *pt, const ssize_t read) { - ssize_t idx; - enum ACT_RESULT r; - int total_plies = 0; - - for (idx = 0; idx < read; idx++) { - if (pt[idx] == ',') - total_plies++; - } - for (idx = 0;;) { - if (pt[idx] == 'P') { - // P [A-F][1-6] [CF]?, - idx += 2; - enum STONE_VARIANT stone; - const uint8_t col = pt[idx] - 'A', row = pt[idx + 1] - '1'; - - if (idx + 3 < read) { - switch (pt[idx + 3]) { - case 'W': { - stone = STONE_STANDING; - break; - } - case 'C': { - stone = STONE_CAPSTONE; - break; - } - default: { - stone = STONE_FLAT; - break; - } - } - } else { - stone = STONE_FLAT; - } - - r = try_place(state, THE_COORDS(state->board_size, col, row), - state->current_colour, stone); - if (r != ACT_OK) - return r; - } else if (pt[idx] == 'M') { - // M [A-F][1-6] [A-F][1-6]( [1-6])+, - idx += 2; - uint8_t drops[state->board_size]; - const uint8_t s_col = pt[idx] - 'A', s_row = pt[idx + 1] - '1', - d_col = pt[idx + 3] - 'A', d_row = pt[idx + 4] - '1'; - idx += 4; - - enum MOVE_DIRECTION dir = M_RIGHT; - if (s_col < d_col) - dir = M_RIGHT; - else if (s_col > d_col) - dir = M_LEFT; - else if (s_row < d_row) - dir = M_UP; - else if (s_row > d_row) - dir = M_DOWN; - - uint8_t steps = 0; - do { - idx += 2; - drops[steps++] = pt[idx] - '0'; - } while (idx + 2 < read && pt[idx + 1] != ','); - - r = try_move(state, THE_COORDS(state->board_size, s_col, s_row), dir, - steps, drops); - - if (r != ACT_OK) - return r; - - if (generate == 0) { - // Measure height of stacks exceeding 1 - for (int k = 0; k < state->board_size * state->board_size; k++) { - if (COUNT_AT(state, k) > 1) - heights[COUNT_AT(state, k)] += 1; - } - } - } - // Generate training data, not too early in the game and not at - // the end, under all eight symmetries of the board - if (generate && state->ply > 7 && state->ply < total_plies && - state->ply + 10 >= total_plies) { - write_input(+1, +1, 1); - write_input(+1, +1, 0); - write_input(+1, -1, 1); - write_input(+1, -1, 0); - write_input(-1, +1, 1); - write_input(-1, +1, 0); - write_input(-1, -1, 1); - write_input(-1, -1, 0); - } - // Parse next action - while (idx < read && pt[idx++] != ',') - ; - if (idx >= read) - return ACT_OK; - next_ply(state); - } - return ACT_OK; -} - -const char *license = - "pptdb, generate neural network training data from a playtak.com database dump\n\ -\n\ -Copyright (C) 2021, tslil clingman\n\ -\n\ -This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; - -int main(int argc, char **argv) { - (void)(argc); - - enum ACT_RESULT r; - enum WIN_TYPE win; - uint32_t games = 0, overflow = 0, illegal = 0; - uint32_t road_wins = 0, flat_wins = 0, road_turns = 0, flat_turns = 0, - white_wins = 0, black_wins = 0; - - for (int k = 0; k < 16; k++) - heights[k] = 0; - - size_t len = 0; - ssize_t read = 0; - FILE *playtak_fh = NULL; - char *line = NULL, td_fn[65]; - - const uint8_t size = argv[1][0] - '0'; - - playtak_fh = fopen(argv[2], "r"); - if (playtak_fh == NULL) - exit(EXIT_FAILURE); - - if (argc > 3 && (!strncmp("generate", argv[3], 8))) { - generate = 1; - max_flats = (size == 5) ? 21.0 : 30.0; - snprintf(td_fn, 64, "data/parsed-%d.csv", size); - training_fh = fopen(td_fn, "w"); - if (training_fh == NULL) - exit(EXIT_FAILURE); - } else - generate = 0; - - state = new_tak_state(size); - while ((read = getline(&line, &len, playtak_fh)) != -1) { - // Reset everything - reset_state(state, size); - // Store the outcome of this game. Black win = 1 - outcome_black = (line[read - 4] == '0'); - // Parse the line - r = parse_line(line, read - 4); - // Adjust counts if we're not generating training data - if (generate == 0) { - if (r == ACT_ILLEGAL) { - illegal++; - printf("Illegal:\n%s", line); - } else if (r == ACT_OVERFLOW) { - printf("Overflow:\n%s", line); - overflow++; - } else { - win = check_win(state); - if (win == WIN_FLAT_BLACK || win == WIN_FLAT_WHITE || win == WIN_DRAW) { - flat_wins++; - flat_turns += state->ply / 2 + 1; - } else { - road_wins++; - road_turns += state->ply / 2 + 1; - } - if (win == WIN_FLAT_BLACK || win == WIN_ROAD_BLACK) - black_wins++; - else if (win == WIN_FLAT_WHITE || win == WIN_ROAD_WHITE) - white_wins++; - } - } - games++; - } - - fclose(playtak_fh); - if (generate) - fclose(training_fh); - if (line) - free(line); - - if (illegal || overflow) - putchar('\n'); - printf("Read %d games\n", games); - - if (generate == 0) { - printf("Illegals: %d\nOverflows: %d\n\ -Black wins: %.3f%%\n\ -Road wins: %d\nFlat wins: %d\n\ -Average turns to road win: %.3f\n\ -Average turns to flat win: %.3f\n", - illegal, overflow, - (double)black_wins / (double)(black_wins + white_wins) * 100, - road_wins, flat_wins, (double)(road_turns) / (double)(road_wins), - (double)(flat_turns) / (double)(flat_wins)); - for (int k = 2; k < 16; k++) { - printf("Height %2d: %7ld\n", k, heights[k]); - } - } - - exit(EXIT_SUCCESS); -} |
