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path: root/include/tak.c
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42 hoursswitch to explicit game state & important bug fix & clang formattslil clingman
42 hoursWelcome geminict!tslil clingman
42 hoursMore towel wringing: re-implemented check_road_colourtslil clingman
42 hoursFix copyright notice in files, and small preemptive optimisationtslil clingman
42 hoursRename ct_k -> ct, IANAL but ...tslil
42 hoursTEI interface working!tslil clingman
42 hoursAdded license information!tslil clingman
42 hoursStill tryingtslil clingman
42 hoursFinally (?) fixed winning avoidancetslil clingman
42 hoursMany fixes, i think this is actually correcttslil clingman
42 hoursIn-lined as much as a i daretslil clingman
42 hoursInlined placements, should be fastertslil clingman
42 hoursAnother road bugtslil
42 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
42 hoursChanged function back to macrotslil
42 hoursFixed minimax (!), fixed bugs in tak.ctslil
42 hoursTrying minimaxtslil
42 hoursCrass errortslil
42 hoursWell it works, and it's bad. Many bugs fixed in interimtslil
42 hoursFixed a small bug in PTN parsing, other stufftslil
42 hoursCheck for road wins before flat winstslil
42 hoursTabs for indentation, spaces for alignmenttslil
42 hoursFixed indentation and some bugs, stats programmetslil
42 hoursSet dialect to C99tslil
42 hoursIncorrect usage of globals in headertslil
42 hoursIn-lined a few things, reworked flat count to iterate only oncetslil
42 hourstak.h now tracks win state, optimisations, saved a byte on countstslil
42 hoursLine-mode mostly completetslil
42 hoursFixed road DFS errorstslil
42 hoursCorrected PTN move parsingtslil
42 hoursAdded linenoise library, uninitialised variable + renamingtslil
42 hoursBetter as single file headertslil
42 hoursOBOEs in try_move + logic errorstslil
42 hoursWorking on the big wrapper for everythingtslil
42 hoursStarted on PTN stufftslil
42 hoursChanged representation, implemented most basic things for tak.htslil
42 hoursInittslil