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authortslil clingman <tslil@posteo.de>2021-02-05 14:02:36 -0500
committertslil <tslil@posteo.de>2026-08-28 19:37:41 +0100
commit5c475a552dbf16589d212bc7de7ed526b47aad08 (patch)
tree6717f8727b37d67caace02c8f93991d9c28ac75d /src/ctlm.c
parent40c6b1dafab4de169bac8a799e7953e85061218e (diff)
Renamed binaries
Diffstat (limited to 'src/ctlm.c')
-rw-r--r--src/ctlm.c502
1 files changed, 502 insertions, 0 deletions
diff --git a/src/ctlm.c b/src/ctlm.c
new file mode 100644
index 0000000..09900e3
--- /dev/null
+++ b/src/ctlm.c
@@ -0,0 +1,502 @@
+/*
+ ctlm, a line mode interface to the ctak library
+
+ Copyright (C) 2021, tslil clingman
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include <tak.h>
+#include <tps.h>
+#include <negamax.h>
+
+static const char *blk = "\033[41m", *wht = "\033[44m";
+static const char *und = "\033[4m", *rst = "\033[0m";
+
+#define SQUARE_W 5
+#define SQUARE_H 3
+
+#define CHAR_FLT '#'
+#define CHAR_STN '/'
+#define CHAR_CAP '*'
+
+static void
+put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour,
+ const uint8_t top, const uint8_t beyond_carry_limit) {
+ if (beyond_carry_limit) {
+ fputs(und,stdout);
+ } else {
+ if (colour == C_BLACK) fputs(blk, stdout);
+ else fputs(wht,stdout);
+ }
+ if (top) {
+ switch (stone) {
+ case STONE_FLAT: putchar(CHAR_FLT); break;
+ case STONE_STANDING: putchar(CHAR_STN); break;
+ case STONE_CAPSTONE: putchar(CHAR_CAP); break;
+ }
+ } else {
+ putchar( (colour == C_BLACK) ? 'B' : 'W' );
+ }
+ fputs(rst,stdout);
+}
+
+static void
+print_cell_line(const uint8_t line,
+ const uint8_t col, const uint8_t row) {
+
+ const uint8_t location = THE_COORDS(col, row),
+ stack_size = COUNT_AT(location);
+
+ uint8_t idx;
+ for (uint8_t k = 0; k < SQUARE_W; k++) {
+ idx = line + k*SQUARE_H;
+ // Are we in the last column to be displayed?
+ if ((k+1)*SQUARE_H > stack_size) {
+ // If so, then if we can't fill it offset the starting line so
+ // that it fills from the bottom up instead of the top down
+ if (line < (k+1)*SQUARE_H - stack_size ) {
+ // skip these lines
+ idx = 0xFF;
+ } else {
+ // offset back
+ idx -= (k+1)*SQUARE_H - stack_size;
+ }
+ }
+ if (idx < stack_size) {
+ put_stone(STONE_AT(location),
+ (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE,
+ idx == 0, idx >= board_size);
+ } else {
+ putchar(' ');
+ }
+ }
+}
+
+// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they
+// may be requested in any order and at any time
+static void
+print_board_line(const uint8_t line) {
+ const uint8_t mod = line % (SQUARE_H + 1),
+ row = board_size - line/(SQUARE_H + 1) - 1;
+
+ // Print leader, either row number if half-way through square or
+ // padding spaces otherwise
+ if (mod == (SQUARE_H + 1)/2 ) printf("%d. ",row + 1);
+ else fputs(" ",stdout);
+
+ // Top and bottom of squares receive borders
+ if (mod == 0) {
+ for (uint8_t x = 0; x < board_size; x++) {
+ putchar('+');
+ for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-');
+ }
+ puts("+");
+ } else {
+ // Interior of board should be filled by borders and pieces
+ if (line < board_size*(SQUARE_H+1)) {
+ for (uint8_t x = 0; x < board_size; x++) {
+ putchar('|');
+ print_cell_line(mod - 1 , x, row);
+ }
+ puts("|");
+ } else {
+ // Bottom of board has column markers
+ for (uint8_t x = 0; x < board_size; x++) {
+ for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' ');
+ printf("%c.",x+'a');
+ for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' ');
+ }
+ putchar('\n');
+ }
+ }
+}
+
+// Simple wrapper to print the whole board in one go
+static void
+print_board(void) {
+ for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) {
+ print_board_line(k);
+ }
+}
+
+// Print the contents of a single square
+static void
+print_square(const uint8_t col, const uint8_t row) {
+ if (row < board_size && col < board_size) {
+ printf("%c%c: ",'a'+col,'1'+row);
+ const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row));
+ if (stack_size > 0) {
+ uint8_t mask = 1 << (stack_size - 1);
+ for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) {
+ put_stone(STONE_AT(THE_COORDS(col, row)),
+ (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE,
+ k+1 == stack_size,
+ stack_size-k-1 >= board_size);
+ }
+ puts(" <-- top");
+ } else {
+ puts("(empty)");
+ }
+ } else {
+ printf("Requested square not on board (%dx%d).\n",board_size,board_size);
+ }
+}
+
+static void
+print_info(void) {
+ printf("Turn: %2d, %s%s%s%s\n",
+ ply/2 + 1,
+ (ply & 1) ? blk : wht,
+ (ply & 1) ? "Black" : "White",
+ rst,
+ (ply < 2) ? " (counter-play start)" : "");
+ printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n",
+ wht, white_count & 127, white_count >> 7, rst,
+ blk, black_count & 127, black_count >> 7, rst);
+}
+
+static int human;
+static char *gamelog = NULL;
+static uint8_t auto_board = 0xFF, auto_info = 0xFF;
+
+static int
+append_to_gamelog(const char *line, const uint8_t win_line) {
+ // I _could_ dynamically compute the size but ... don't let
+ // `perfect' be the enemy of `good' ?
+
+ if (gamelog == NULL) return EXIT_FAILURE;
+
+ char prepend[8];
+
+ if (win_line) {
+ prepend[0] = '\n';
+ prepend[1] = 0;
+ } else if (ply & 1) {
+ snprintf(prepend, 7, "%s%d. ",
+ (ply == 1) ? "" : "\n", ply/2+1);
+ } else {
+ strcpy(prepend, " ");
+ }
+ // Make room for this line
+ gamelog = realloc(gamelog,
+ strlen(gamelog)
+ + strlen(prepend)
+ + strlen(line) + 1);
+ // TODO: trap errno
+ strcat(gamelog, prepend);
+ strcat(gamelog, line);
+
+ return EXIT_SUCCESS;
+}
+
+static void
+end_game(char *line, char *win) {
+ append_to_gamelog(line, 0);
+ append_to_gamelog(win, 1);
+ print_board();
+ puts("Game over:");
+ puts(gamelog);
+ putchar('\n');
+}
+
+static int
+handle_turn(char *line) {
+ // Track win state
+ uint8_t new_win = (won == 0xFF);
+ switch (do_ptn(line)) {
+ // Errors
+ case ACT_INVALID_PTN: { puts("Invalid PTN."); return -1; break; }
+ case ACT_ILLEGAL: { puts("Illegal action."); return -1; break; }
+ case ACT_OVERFLOW: {
+ puts("Move would cause internal overflow, select another.");
+ return EXIT_FAILURE;
+ break;
+ }
+ // Game has ended
+ case GAME_END: {
+ // Did it end this turn?
+ if (new_win) {
+ switch (won) {
+ case WIN_DRAW: { end_game(line,"1/2-1/2"); break; }
+ case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; }
+ case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; }
+ case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; }
+ case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; }
+ }
+ }
+ puts("Enter `new' to play again.");
+ if (! new_win) return EXIT_FAILURE;
+ break;
+ }
+ // Valid, append to game log
+ case ACT_OK: {
+ append_to_gamelog(line, 0);
+ if (auto_board) print_board();
+ if (auto_info) print_info();
+ break;
+ }
+ }
+
+ return EXIT_SUCCESS;
+}
+
+static void
+new_game(uint8_t size) {
+ reset_state(size);
+ printf("New %dx%d game! negamax at search depth %d.\n",
+ size, size, negamax_search_depth);
+ if (gamelog) gamelog = realloc(gamelog, sizeof(char));
+ else gamelog = malloc(sizeof(char));
+ gamelog[0] = 0;
+}
+
+static int
+load_ptn(const char* fn) {
+ FILE *fh = NULL;
+
+ fh = fopen(fn, "r");
+ if (fh == NULL) return EXIT_FAILURE;
+
+ int space1, space2;
+ enum ACT_RESULT r;
+
+ ssize_t read;
+ size_t alloc_size;
+ char *line = NULL;
+ while ((read = getline(&line, &alloc_size, fh)) != -1) {
+ if (read && line[0] <= '9' && line[0] >= '0') {
+ // Trim trailing \n
+ line[read-1] = 0;
+ // Find first separator
+ space1 = 0;
+ while (space1 < read && line[space1++] != ' ');
+ // If still on line
+ if (space1 < read) {
+ // Find next separator or end of line, either way mark the split
+ space2 = space1;
+ while (space2 < read && line[space2] != ' ') space2++;
+ line[space2] = 0;
+ // Try the first piece we found
+ r = handle_turn(line+space1);
+ if (r) {
+ printf("Error on: %s\n", line+space1);
+ break;
+ }
+ // If there's a second piece, try it
+ if (space2 + 1 < read) {
+ r = handle_turn(line+space2+1);
+ if (r) {
+ printf("Error on: %s", line+space2+1);
+ break;
+ }
+ } else {
+ break;
+ }
+ }
+ }
+ }
+
+ if (line) free(line);
+ fclose(fh);
+
+ return EXIT_SUCCESS;
+}
+
+static float num_check, progress;
+static uint8_t old_depth;
+
+// Set up output function for negamax
+inline void
+negamax_display_progress(const uint8_t cur_depth,
+ const uint8_t init_depth,
+ const uint32_t length) {
+ num_check += 1;
+ if (cur_depth == init_depth) {
+ if (init_depth != old_depth) {
+ old_depth = init_depth;
+ progress = 0;
+ }
+ progress++;
+ printf("\x1B[0GComputing: %.0f/%d @ D%d ",
+ progress, length, init_depth);
+ fflush(stdout);
+ }
+}
+
+static int
+negamax_turn(void) {
+ if (won == 0xFF) {
+ // Run the minimax
+ num_check = 0; progress = 0; old_depth = 0;
+ float minimax = negamax_generate();
+ putchar('\n');
+ // Failed to find a move?
+ if (minimax <= -infty) puts("Opponent concedes!");
+ printf("Result: %s (%.2f, checked %.1e)\n",
+ negamax_ptn,
+ minimax*100.0,
+ num_check);
+ return handle_turn(negamax_ptn);
+ } else {
+ return EXIT_FAILURE;
+ }
+}
+
+static int
+input_is_not_turn(const char *line) {
+ if (!strcmp(line,"help")) {
+ puts("Valid commands: auto (board|info), board, depth [0-9], eval,\
+ help, info, load <file.ptn>, log, new, play (b|w), self-play, square\
+ <col><row>, tps, <PTN>.");
+ } else if (!strcmp(line,"board")) {
+ print_board();
+ } else if (!strcmp(line,"info")) {
+ print_info();
+ } else if (!strcmp(line,"eval")) {
+ float eval = cnn1986_evaluate_black_win()*100;
+ if (ply & 1) {
+ printf("Black heuristic chance: %s%.2f%s\n",
+ blk, eval, rst);
+ } else {
+ printf("White heruistic chance: %s%.2f%s\n",
+ wht, -eval, rst);
+ }
+ } else if (!strcmp(line,"log")) {
+ puts(gamelog);
+ } else if (!strcmp(line,"new")) {
+ new_game(5);
+ } else if (!strcmp(line,"tps")) {
+ char buf[1000];
+ generate_tps(buf);
+ puts(buf);
+ } else if (!strcmp(line,"self-play")) {
+ while (negamax_turn() == 0);
+ } else if (!strncmp(line,"depth",5)) {
+ if (strnlen(line,7) == 7 && line[6] >= '0' && line[6] <= '9') {
+ negamax_search_depth = line[6] - '0';
+ printf("New search depth: %d.\n",
+ negamax_search_depth);
+ } else {
+ puts("Usage: depth [0-9].");
+ }
+ } else if (!strncmp(line,"load",4)) {
+ if (strnlen(line,6) >= 6) {
+ if (load_ptn(line+5)) {
+ printf("Errors in file %s\n",line);
+ }
+ } else {
+ puts("Usage: load <file.ptn>.");
+ }
+ } else if (!strncmp(line,"auto",4)) {
+ if (!strcmp(line,"auto board")) {
+ auto_board = ~auto_board;
+ printf("Automatic board display %s.\n",
+ (auto_board) ? "Enabled" : "Disabled");
+ } else if (!strcmp(line,"auto info")) {
+ auto_info = ~auto_info;
+ printf("Automatic info display %s.\n",
+ (auto_info) ? "Enabled" : "Disabled");
+ } else {
+ puts("Usage: auto (board|info).");
+ }
+ } else if (!strncmp(line,"square",6)) {
+ if (strnlen(line, 10) == 9
+ && line[7] >= 'a' && line[7] <= '`'+board_size
+ && line[8] >= '1' && line[8] <= '0'+board_size) {
+ print_square(line[7]-'a', line[8]-'1');
+ } else {
+ printf("Usage: square [a-%c][1-%c].\n",'`'+board_size,'0'+board_size);
+ }
+ } else if (!strncmp(line,"play",4)) {
+ if (strnlen(line,7) == 6
+ && ((line[5] == 'b' || line[5] == 'B')
+ || (line[5] == 'w' || line[5] == 'W'))) {
+ // 'b' is even :)
+ human = 1 - (line[5] & 1);
+ new_game(5);
+ } else {
+ puts("Usage: play (b|w).");
+ }
+ } else {
+ return EXIT_FAILURE;
+ }
+ return EXIT_SUCCESS;
+}
+
+const char* license = "ctlm, a line mode interface to the ctak library\n\
+\n\
+Copyright (C) 2021, tslil clingman\n\
+\n\
+This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n";
+
+int main(int argc, char **argv) {
+ (void)(argc);
+ (void)(argv);
+
+ puts(license);
+
+ negamax_search_depth = 5;
+ new_game(5);
+ negamax_init(5);
+
+ // Test harness
+ if (argc > 1) {
+ load_ptn("data/0.ptn");
+ negamax_turn();
+ return 0;
+ }
+ // Test harness
+
+ char *line = NULL;
+ ssize_t read = -1;
+ size_t alloc_size;
+
+ human = 0;
+ for (int playing = 1; playing;) {
+ while (human == 0) {
+ fputs("ctlm> ", stdout);
+ fflush(stdout);
+ read = getline(&line, &alloc_size, stdin);
+ if (read > 0) {
+ line[read - 1] = 0;
+ if (input_is_not_turn(line)) {
+ int r = handle_turn(line);
+ if (r == EXIT_SUCCESS && won == 0xFF) {
+ human = 1;
+ }
+ }
+ free(line);
+ line = NULL;
+ } else {
+ playing = 0;
+ human = 1;
+ }
+ }
+ if (playing) {
+ negamax_turn();
+ human = 0;
+ }
+ }
+
+ free(line);
+ free(gamelog);
+ negamax_free();
+
+ return EXIT_SUCCESS;
+}