From 9e15cb6352c9afc771c41451dea86b93e35349e5 Mon Sep 17 00:00:00 2001 From: tslil clingman <> Date: Thu, 9 Sep 2021 23:47:24 -0400 Subject: Don't override the skycylinder! --- src/raycast.zig | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/raycast.zig') diff --git a/src/raycast.zig b/src/raycast.zig index 2b377de..6711cb2 100644 --- a/src/raycast.zig +++ b/src/raycast.zig @@ -322,7 +322,7 @@ pub fn Player(PlaneWidth: f32, PlaneHeight: f32) type { rendered_floors_texture: Texture, map: level.Map, ) !void { - var pixels = [_]Colour{Colour.Black} ** (PlaneWidth * PlaneHeight); + var pixels = [_]Colour{Colour.fromRGBA(0, 0, 0, 0)} ** (PlaneWidth * PlaneHeight); // Again, another TERRIBLE hack: we do the same nasty linear // interpolation trick and for whatever reason the floors look fine. -- cgit v1.3.1