From 48f51653ae90bdabb5bb738a5c78cd9a53f498a9 Mon Sep 17 00:00:00 2001 From: tslil clingman <> Date: Wed, 22 Sep 2021 23:12:19 -0400 Subject: There was really no reason to use a BoundedArray instead of an array --- src/main.zig | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main.zig') diff --git a/src/main.zig b/src/main.zig index 3c95d20..2f3c189 100644 --- a/src/main.zig +++ b/src/main.zig @@ -34,7 +34,7 @@ pub fn main() !void { // Setup player and map //-------------------------------------------------------------------------- - var player = try raycast.Player(constants.PlaneWidth, constants.PlaneHeight).new( + var player = raycast.Player(constants.PlaneWidth, constants.PlaneHeight).new( 7, // x coord 1.5, // y coord PI / 2.0, // angle -- cgit v1.3.1