| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-09-20 | Render objects by writing pixels | tslil clingman | |
| This confines hardware acceleration to scaling and the background sprite. Unfortunately it would seem that to do proper object rendering (partial transparency) i'll have to implement colour mixing myself. | |||
| 2021-09-20 | Corrected rendering bug | tslil clingman | |
| 2021-09-20 | Render walls by pixels, instead of using hard. accel. sprites | tslil clingman | |
| 2021-09-16 | Corrected movement | tslil clingman | |
