diff options
Diffstat (limited to 'src/sfml/audio/Music.zig')
| -rw-r--r-- | src/sfml/audio/Music.zig | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/sfml/audio/Music.zig b/src/sfml/audio/Music.zig index b02b620..d55a718 100644 --- a/src/sfml/audio/Music.zig +++ b/src/sfml/audio/Music.zig @@ -11,92 +11,92 @@ pub fn createFromFile(path: [:0]const u8) !Music { var music = sf.c.sfMusic_createFromFile(path); if (music == null) return sf.Error.resourceLoadingError; - return Music{ .ptr = music.? }; + return Music{ ._ptr = music.? }; } pub const initFromMemory = @compileError("Function is not implemented yet."); pub const initFromStream = @compileError("Function is not implemented yet."); /// Destroys this music object -pub fn destroy(self: Music) void { - sf.c.sfMusic_destroy(self.ptr); +pub fn destroy(self: *Music) void { + sf.c.sfMusic_destroy(self._ptr); } // Music control functions /// Plays the music -pub fn play(self: Music) void { - sf.c.sfMusic_play(self.ptr); +pub fn play(self: *Music) void { + sf.c.sfMusic_play(self._ptr); } /// Pauses the music -pub fn pause(self: Music) void { - sf.c.sfMusic_pause(self.ptr); +pub fn pause(self: *Music) void { + sf.c.sfMusic_pause(self._ptr); } /// Stops the music and resets the player position -pub fn stop(self: Music) void { - sf.c.sfMusic_stop(self.ptr); +pub fn stop(self: *Music) void { + sf.c.sfMusic_stop(self._ptr); } // Getters / Setters /// Gets the total duration of the music pub fn getDuration(self: Music) sf.Time { - return sf.Time.fromCSFML(sf.c.sfMusic_getDuration(self.ptr)); + return sf.Time._fromCSFML(sf.c.sfMusic_getDuration(self._ptr)); } /// Gets the current stream position of the music pub fn getPlayingOffset(self: Music) sf.Time { - return sf.Time.fromCSFML(sf.c.sfMusic_getPlayingOffset(self.ptr)); + return sf.Time._fromCSFML(sf.c.sfMusic_getPlayingOffset(self._ptr)); } /// Sets the current stream position of the music -pub fn setPlayingOffset(self: Music, offset: sf.Time) void { - sf.c.sfMusic_setPlayingOffset(self.ptr, offset.toCSFML()); +pub fn setPlayingOffset(self: *Music, offset: sf.Time) void { + sf.c.sfMusic_setPlayingOffset(self._ptr, offset._toCSFML()); } /// Gets the loop points of the music pub fn getLoopPoints(self: Music) sf.TimeSpan { - return sf.TimeSpan.fromCSFML(sf.c.sfMusic_getLoopPoints(self.ptr)); + return sf.TimeSpan._fromCSFML(sf.c.sfMusic_getLoopPoints(self._ptr)); } /// Gets the loop points of the music -pub fn setLoopPoints(self: Music, span: sf.TimeSpan) void { - sf.c.sfMusic_setLoopPoints(self.ptr, span.toCSFML()); +pub fn setLoopPoints(self: *Music, span: sf.TimeSpan) void { + sf.c.sfMusic_setLoopPoints(self._ptr, span._toCSFML()); } /// Tells whether or not this stream is in loop mode pub fn getLoop(self: Music) bool { - return sf.c.sfMusic_getLoop(self.ptr) != 0; + return sf.c.sfMusic_getLoop(self._ptr) != 0; } /// Enable or disable auto loop -pub fn setLoop(self: Music, loop: bool) void { - sf.c.sfMusic_setLoop(self.ptr, if (loop) 1 else 0); +pub fn setLoop(self: *Music, loop: bool) void { + sf.c.sfMusic_setLoop(self._ptr, @boolToInt(loop)); } /// Sets the pitch of the music pub fn getPitch(self: Music) f32 { - return sf.c.sfMusic_getPitch(self.ptr); + return sf.c.sfMusic_getPitch(self._ptr); } /// Gets the pitch of the music -pub fn setPitch(self: Music, pitch: f32) void { - sf.c.sfMusic_setPitch(self.ptr, pitch); +pub fn setPitch(self: *Music, pitch: f32) void { + sf.c.sfMusic_setPitch(self._ptr, pitch); } /// Sets the volume of the music pub fn getVolume(self: Music) f32 { - return sf.c.sfMusic_getVolume(self.ptr); + return sf.c.sfMusic_getVolume(self._ptr); } /// Gets the volume of the music -pub fn setVolume(self: Music, volume: f32) void { - sf.c.sfMusic_setVolume(self.ptr, volume); +pub fn setVolume(self: *Music, volume: f32) void { + sf.c.sfMusic_setVolume(self._ptr, volume); } /// Gets the sample rate of this music pub fn getSampleRate(self: Music) usize { - return @intCast(usize, sf.c.sfMusic_getSampleRate(self.ptr)); + return @intCast(usize, sf.c.sfMusic_getSampleRate(self._ptr)); } /// Gets the channel count of the music pub fn getChannelCount(self: Music) usize { - return @intCast(usize, sf.c.sfMusic_getChannelCount(self.ptr)); + return @intCast(usize, sf.c.sfMusic_getChannelCount(self._ptr)); } pub const getStatus = @compileError("Function is not implemented yet."); @@ -108,4 +108,4 @@ pub const getMinDistance = @compileError("Function is not implemented yet."); pub const getAttenuation = @compileError("Function is not implemented yet."); /// Pointer to the csfml music -ptr: *sf.c.sfMusic, +_ptr: *sf.c.sfMusic, |
