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authortslil clingman <>2021-10-27 15:37:28 -0400
committertslil clingman <>2021-10-27 15:37:28 -0400
commit48dee0817f5fe8c09a085f0150e0c6b4a699ab7c (patch)
treed6ab0a54f2260cb73c79e00ca1489c034f555f09 /src/sfml/audio/Music.zig
parent486935299e4b7e097754611d9f8dd40003351ae4 (diff)
Update SFML wrapper
Diffstat (limited to 'src/sfml/audio/Music.zig')
-rw-r--r--src/sfml/audio/Music.zig56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/sfml/audio/Music.zig b/src/sfml/audio/Music.zig
index b02b620..d55a718 100644
--- a/src/sfml/audio/Music.zig
+++ b/src/sfml/audio/Music.zig
@@ -11,92 +11,92 @@ pub fn createFromFile(path: [:0]const u8) !Music {
var music = sf.c.sfMusic_createFromFile(path);
if (music == null)
return sf.Error.resourceLoadingError;
- return Music{ .ptr = music.? };
+ return Music{ ._ptr = music.? };
}
pub const initFromMemory = @compileError("Function is not implemented yet.");
pub const initFromStream = @compileError("Function is not implemented yet.");
/// Destroys this music object
-pub fn destroy(self: Music) void {
- sf.c.sfMusic_destroy(self.ptr);
+pub fn destroy(self: *Music) void {
+ sf.c.sfMusic_destroy(self._ptr);
}
// Music control functions
/// Plays the music
-pub fn play(self: Music) void {
- sf.c.sfMusic_play(self.ptr);
+pub fn play(self: *Music) void {
+ sf.c.sfMusic_play(self._ptr);
}
/// Pauses the music
-pub fn pause(self: Music) void {
- sf.c.sfMusic_pause(self.ptr);
+pub fn pause(self: *Music) void {
+ sf.c.sfMusic_pause(self._ptr);
}
/// Stops the music and resets the player position
-pub fn stop(self: Music) void {
- sf.c.sfMusic_stop(self.ptr);
+pub fn stop(self: *Music) void {
+ sf.c.sfMusic_stop(self._ptr);
}
// Getters / Setters
/// Gets the total duration of the music
pub fn getDuration(self: Music) sf.Time {
- return sf.Time.fromCSFML(sf.c.sfMusic_getDuration(self.ptr));
+ return sf.Time._fromCSFML(sf.c.sfMusic_getDuration(self._ptr));
}
/// Gets the current stream position of the music
pub fn getPlayingOffset(self: Music) sf.Time {
- return sf.Time.fromCSFML(sf.c.sfMusic_getPlayingOffset(self.ptr));
+ return sf.Time._fromCSFML(sf.c.sfMusic_getPlayingOffset(self._ptr));
}
/// Sets the current stream position of the music
-pub fn setPlayingOffset(self: Music, offset: sf.Time) void {
- sf.c.sfMusic_setPlayingOffset(self.ptr, offset.toCSFML());
+pub fn setPlayingOffset(self: *Music, offset: sf.Time) void {
+ sf.c.sfMusic_setPlayingOffset(self._ptr, offset._toCSFML());
}
/// Gets the loop points of the music
pub fn getLoopPoints(self: Music) sf.TimeSpan {
- return sf.TimeSpan.fromCSFML(sf.c.sfMusic_getLoopPoints(self.ptr));
+ return sf.TimeSpan._fromCSFML(sf.c.sfMusic_getLoopPoints(self._ptr));
}
/// Gets the loop points of the music
-pub fn setLoopPoints(self: Music, span: sf.TimeSpan) void {
- sf.c.sfMusic_setLoopPoints(self.ptr, span.toCSFML());
+pub fn setLoopPoints(self: *Music, span: sf.TimeSpan) void {
+ sf.c.sfMusic_setLoopPoints(self._ptr, span._toCSFML());
}
/// Tells whether or not this stream is in loop mode
pub fn getLoop(self: Music) bool {
- return sf.c.sfMusic_getLoop(self.ptr) != 0;
+ return sf.c.sfMusic_getLoop(self._ptr) != 0;
}
/// Enable or disable auto loop
-pub fn setLoop(self: Music, loop: bool) void {
- sf.c.sfMusic_setLoop(self.ptr, if (loop) 1 else 0);
+pub fn setLoop(self: *Music, loop: bool) void {
+ sf.c.sfMusic_setLoop(self._ptr, @boolToInt(loop));
}
/// Sets the pitch of the music
pub fn getPitch(self: Music) f32 {
- return sf.c.sfMusic_getPitch(self.ptr);
+ return sf.c.sfMusic_getPitch(self._ptr);
}
/// Gets the pitch of the music
-pub fn setPitch(self: Music, pitch: f32) void {
- sf.c.sfMusic_setPitch(self.ptr, pitch);
+pub fn setPitch(self: *Music, pitch: f32) void {
+ sf.c.sfMusic_setPitch(self._ptr, pitch);
}
/// Sets the volume of the music
pub fn getVolume(self: Music) f32 {
- return sf.c.sfMusic_getVolume(self.ptr);
+ return sf.c.sfMusic_getVolume(self._ptr);
}
/// Gets the volume of the music
-pub fn setVolume(self: Music, volume: f32) void {
- sf.c.sfMusic_setVolume(self.ptr, volume);
+pub fn setVolume(self: *Music, volume: f32) void {
+ sf.c.sfMusic_setVolume(self._ptr, volume);
}
/// Gets the sample rate of this music
pub fn getSampleRate(self: Music) usize {
- return @intCast(usize, sf.c.sfMusic_getSampleRate(self.ptr));
+ return @intCast(usize, sf.c.sfMusic_getSampleRate(self._ptr));
}
/// Gets the channel count of the music
pub fn getChannelCount(self: Music) usize {
- return @intCast(usize, sf.c.sfMusic_getChannelCount(self.ptr));
+ return @intCast(usize, sf.c.sfMusic_getChannelCount(self._ptr));
}
pub const getStatus = @compileError("Function is not implemented yet.");
@@ -108,4 +108,4 @@ pub const getMinDistance = @compileError("Function is not implemented yet.");
pub const getAttenuation = @compileError("Function is not implemented yet.");
/// Pointer to the csfml music
-ptr: *sf.c.sfMusic,
+_ptr: *sf.c.sfMusic,