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takwrap
gui
gui_input_maybe
main
refactor
A TUI for local play of the game of Tak
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Author
2020-02-01
Features complete for v 0.1.0
tslil clingman
2020-01-30
Some minor bugs
tslil clingman
2020-01-30
Oversight on modal stuff
tslil clingman
2020-01-30
Big restructuring for modal UI. Undo & log scrolling added
tslil clingman
2020-01-29
Small bugfix and cleanup
tslil clingman
2020-01-28
restructured main loop to handle GUI element focus
tslil clingman
2020-01-27
Names, who goes first, date in PTN
tslil clingman
2020-01-27
fix ptn issues
tslil clingman
2020-01-27
Option parsing, some turn order confusion. Still bugs with moves
tslil clingman
2020-01-26
Playing against the computer actually works!
tslil clingman
2020-01-23
First draft of win checking
tslil clingman
2020-01-21
fixed tall stack nonsense, improved parser
tslil clingman
2020-01-20
Some bug in moving tall stacks ... ?
tslil clingman
2020-01-20
Move rules were incorrectly/incompletely implemented
tslil clingman
2020-01-20
bool + log ad hoc --> Result<_,_> & refactoring
tslil clingman
2020-01-19
Parsing `by hand', gui in separate module
tslil clingman
2020-01-19
reading string action entries works
tslil clingman
2020-01-19
Renaming for sanity
tslil clingman
2020-01-18
Working on first turn tracking and the interface
tslil clingman
2020-01-18
working on game tracking
tslil clingman
2020-01-15
Rendering of boards, redid BoardGui using windows
tslil clingman
2020-01-14
Small error in board sizes
tslil clingman
2020-01-14
Second draft of checking code, beginning on perform actions
tslil clingman
2020-01-14
First draft of action checking code
tslil clingman
2020-01-12
Factoring and loggin
tslil clingman
2020-01-11
Notes about action checking and generation
tslil clingman
2020-01-11
Working on checking validity of stack moves
tslil clingman
2020-01-11
Init
tslil clingman