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<title>takwrap/README.md, branch main</title>
<subtitle>A TUI for local play of the game of Tak</subtitle>
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<updated>2024-07-07T12:22:37Z</updated>
<entry>
<title>fix bug in capstone -&gt; wall logic</title>
<updated>2024-07-07T12:22:37Z</updated>
<author>
<name>tslil clingman</name>
<email></email>
</author>
<published>2024-07-07T12:22:37Z</published>
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From: ~devp

Previously, the cap flag checked stone 0 of a stack rather than stone
n-1, so it did not take into account a capstone moved as part of a
stack. I additionally added logic to check that no other stones were
dropped with the capstones, per Tak rules.
</content>
</entry>
<entry>
<title>Actually it should be an MD</title>
<updated>2020-03-08T05:53:33Z</updated>
<author>
<name>tslil clingman</name>
<email></email>
</author>
<published>2020-03-08T05:36:35Z</published>
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