/* see LICENSE for copyright and license */ #ifndef CONFIG_H #define CONFIG_H /** buttons **/ #define MOD1 Mod1Mask /* ALT key */ #define MOD4 Mod4Mask /* Super/Windows key */ #define CONTROL ControlMask /* Control key */ #define SHIFT ShiftMask /* Shift key */ /** generic settings **/ #define MASTER_SIZE 0.52 #define SHOW_PANEL True /* show panel by default on exec */ #define TOP_PANEL True /* False mean panel is on bottom */ #define PANEL_HEIGHT 18 /* 0 for no space for panel, thus no panel */ #define DEFAULT_MODE TILE /* TILE MONOCLE BSTACK GRID */ #define ATTACH_ASIDE True /* False means new window is master */ #define FOLLOW_MOUSE False /* Focus the window the mouse just entered */ #define FOLLOW_WINDOW False /* Follow the window when moved to a different desktop */ #define CLICK_TO_FOCUS False /* Focus an unfocused window when clicked */ #define BORDER_WIDTH 2 /* window border width */ #define FOCUS "#ff950e" /* focused window border color */ #define UNFOCUS "#444444" /* unfocused window border color */ #define DESKTOPS 4 /* number of desktops - edit DESKTOPCHANGE keys to suit */ #define DEFAULT_DESKTOP 0 /* the desktop to focus on exec */ #define MINWSZ 50 /* minimum window size in pixels */ /** open applications to specified desktop **/ static const AppRule rules[] = { \ /* class desktop follow */ /* desktop index starts from 0 */ { "MPlayer", 3, True }, /* if there are 4 desktops, 3 is the */ { "Chromium", 0, False }, /* last desktop, 0 is always the fist */ }; /* helper for spawning shell commands */ #define SHCMD(cmd) {.com = (const char*[]){"/bin/sh", "-c", cmd, NULL}} /** commands **/ static const char *termcmd[] = { "xterm", NULL }; static const char *dmenucmd[] = { "dmenu", NULL }; #define DESKTOPCHANGE(K,N) \ { MOD1, K, change_desktop, {.i = N}}, \ { MOD1|ShiftMask, K, client_to_desktop, {.i = N}}, /** Shortcuts **/ static key keys[] = { /* modifier key function argument */ { MOD1, XK_b, togglepanel, {NULL}}, { MOD1, XK_BackSpace, focusurgent, {NULL}}, { MOD1|SHIFT, XK_c, killclient, {NULL}}, { MOD1, XK_j, next_win, {NULL}}, { MOD1, XK_k, prev_win, {NULL}}, { MOD1, XK_h, resize_master, {.i = -10}}, /* decrease */ { MOD1, XK_l, resize_master, {.i = +10}}, /* increase */ { MOD1, XK_o, resize_stack, {.i = -10}}, /* shrink */ { MOD1, XK_p, resize_stack, {.i = +10}}, /* grow */ { MOD1|SHIFT, XK_Left, rotate_desktop, {.i = -1}}, /* prev */ { MOD1|SHIFT, XK_Right, rotate_desktop, {.i = +1}}, /* next */ { MOD1, XK_Tab, last_desktop, {NULL}}, { MOD1, XK_Return, swap_master, {NULL}}, { MOD1|SHIFT, XK_j, move_down, {NULL}}, { MOD1|SHIFT, XK_k, move_up, {NULL}}, { MOD1|SHIFT, XK_t, switch_mode, {.i = TILE}}, { MOD1|SHIFT, XK_m, switch_mode, {.i = MONOCLE}}, { MOD1|SHIFT, XK_b, switch_mode, {.i = BSTACK}}, { MOD1|SHIFT, XK_g, switch_mode, {.i = GRID}}, { MOD1|CONTROL, XK_r, quit, {.i = 0}}, /* quit with exit value 0 */ { MOD1|CONTROL, XK_q, quit, {.i = 1}}, /* quit with exit value 1 */ { MOD1|SHIFT, XK_Return, spawn, {.com = termcmd}}, { MOD4, XK_v, spawn, {.com = dmenucmd}}, DESKTOPCHANGE( XK_F1, 0) DESKTOPCHANGE( XK_F2, 1) DESKTOPCHANGE( XK_F3, 2) DESKTOPCHANGE( XK_F4, 3) }; static Button buttons[] = { { MOD1, Button1, mousemove, {NULL}}, { MOD1, Button3, mouseresize, {NULL}}, { MOD4, Button3, spawn, {.com = dmenucmd}}, }; #endif