/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 2; /* border pixel of windows */ static const unsigned int gappx = 3; /* gaps between windows */ static const unsigned int snap = 16; /* snap pixel */ static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayspacing = 2; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int showsystray = 1; /* 0 means no systray */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 0; /* 0 means bottom bar */ static const char *fonts[] = { "BmPlus IBM VGA 9x16:size=12" }; static const char col_gray1[] = "#000000"; static const char col_gray2[] = "#444444"; static const char col_gray3[] = "#bbbbbb"; static const char col_gray4[] = "#eeeeee"; static const char col_orang[] = "dark orange"; // "#ED9121"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, [SchemeSel] = { col_orang, col_gray2, col_orang }, }; /* tagging */ static const char *tags[] = { "F", "U", "H", ".", "V", "L", "O", "M" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ { NULL, NULL, NULL, 0, False, -1} }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const int lpm[] = { /* Index of preferred layout], if LENGTH(lpm)<#monitors -> default layout */ 2, 0 }; static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, /* first entry is default */ { "[M]", monocle }, { "===", bstackhoriz }, { "TTT", bstack }, { "><>", NULL }, /* no layout function means floating behavior */ }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static const char *termcmd[] = { "alacritty", NULL }; static const char *menucmd[] = { "run", NULL }; static const char *now_playing[] = { "now_playing", NULL }; static const char *albumbler[] = { "albumbler.py", NULL }; static const char *mpc_toggle[] = { "mpc", "toggle", NULL }; static const char *mpc_next[] = { "mpc", "next", NULL }; static const char *mpc_prev[] = { "mpc", "prev", NULL }; static const char *mpc_stop[] = { "mpc", "stop", NULL }; static const char *lock[] = { "lock", NULL }; static const char *flameshot[] = { "flameshot", "gui", NULL }; #define XF86AudioLowerVolume 0x1008ff11 #define XF86AudioMute 0x1008ff12 #define XF86AudioRaiseVolume 0x1008ff13 #define XF86AudioPlay 0x1008ff14 #define XF86AudioStop 0x1008ff15 #define XF86AudioPrev 0x1008ff16 #define XF86AudioNext 0x1008ff17 static const char *vol_dn[] = { "pactl", "set-sink-volume", "0", "-5%", NULL }; static const char *vol_up[] = { "pactl", "set-sink-volume", "0", "+5%", NULL }; static const char *vol_mt[] = { "pactl", "set-sink-mute", "0", "toggle", NULL }; static Key keys[] = { /* modifier key function argument */ // Commands { MODKEY, XK_t, spawn, {.v = termcmd} }, { MODKEY, XK_d, spawn, {.v = menucmd} }, { MODKEY|ShiftMask, XK_space, spawn, {.v = albumbler } }, { MODKEY|ShiftMask|ControlMask, XK_space, spawn, {.v = now_playing } }, { MODKEY, XK_x, spawn, {.v = lock } }, { MODKEY, XK_p, spawn, {.v = flameshot } }, { MODKEY|ShiftMask|ControlMask, XK_q, quit, {0} }, // Multimedia { 0, XF86AudioLowerVolume, spawn, {.v = vol_dn } }, { 0, XF86AudioMute, spawn, {.v = vol_mt } }, { 0, XF86AudioRaiseVolume, spawn, {.v = vol_up } }, { 0, XF86AudioPlay, spawn, {.v = mpc_toggle } }, { 0, XF86AudioStop, spawn, {.v = mpc_stop } }, { 0, XF86AudioPrev, spawn, {.v = mpc_prev } }, { 0, XF86AudioNext, spawn, {.v = mpc_next } }, // Windows { MODKEY, XK_c, focusstack, {.i = +1 } }, { MODKEY, XK_i, focusstack, {.i = -1 } }, { MODKEY|ShiftMask, XK_c, incnmaster, {.i = +1 } }, { MODKEY|ShiftMask, XK_i, incnmaster, {.i = -1 } }, { MODKEY, XK_e, setmfact, {.f = -0.05} }, { MODKEY, XK_n, setmfact, {.f = +0.05} }, { MODKEY, XK_Return, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY|ShiftMask, XK_k, killclient, {0} }, // Layout { MODKEY, XK_s, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_r, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_a, setlayout, {.v = &layouts[2]} }, { MODKEY|ShiftMask, XK_s, setlayout, {.v = &layouts[3]} }, { MODKEY|ShiftMask, XK_r, setlayout, {.v = &layouts[4]} }, { MODKEY|ShiftMask, XK_a, togglefloating, {0} }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_b, focusmon, {.i = +1 } }, // Tags { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_b, tagmon, {.i = +1 } }, TAGKEYS( XK_f, 0) TAGKEYS( XK_u, 1) TAGKEYS( XK_h, 2) TAGKEYS( XK_period, 3) TAGKEYS( XK_v, 4) TAGKEYS( XK_l, 5) TAGKEYS( XK_o, 6) TAGKEYS( XK_m, 7) }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };