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path: root/src/ctaklm.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <linenoise.h>
#include <tak.h>

const char *blk = "\033[41m", *wht = "\033[44m";
const char *rev = "\033[7m", *und = "\033[4m", *rst = "\033[0m";

#define SQUARE_W 5
#define SQUARE_H 3

#define CHAR_FLT '#'
#define CHAR_STN '/'
#define CHAR_CAP '*'

static void
put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour,
          const uint8_t top, const uint8_t beyond_carry_limit) {
  if (beyond_carry_limit) {
    fputs(und,stdout);
  } else {
    if (colour == C_BLACK) fputs(blk, stdout);
    else fputs(wht,stdout);
  }
  if (top) {
    switch (stone) {
      case STONE_FLAT:     putchar(CHAR_FLT); break;
      case STONE_STANDING: putchar(CHAR_STN); break;
      case STONE_CAPSTONE: putchar(CHAR_CAP); break;
    }
  } else {
    putchar( (colour == C_BLACK) ? 'B' : 'W' );
  }
  fputs(rst,stdout);
}

static void
print_cell_line(const uint8_t line,
                const uint8_t col, const uint8_t row) {

  const uint8_t location = THE_COORDS(col, row),
    stack_size = COUNT_AT(location);

  uint8_t idx;
  for (uint8_t k = 0; k < SQUARE_W; k++) {
    idx = line + k*SQUARE_H;
    // Are we in the last column to be displayed?
    if ((k+1)*SQUARE_H > stack_size) {
      // If so, then if we can't fill it offset the starting line so
      // that it fills from the bottom up instead of the top down
      if (line < (k+1)*SQUARE_H - stack_size ) {
        // skip these lines
        idx = 0xFF;
      } else {
        // offset back
        idx -= (k+1)*SQUARE_H - stack_size;
      }
    }
    if (idx < stack_size) {
      put_stone(STONE_AT(location), colours[location] & (1 << idx),
                idx == 0, idx >= board_size);
    } else {
      putchar(' ');
    }
  }
}

// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they
// may be requested in any order and at any time
static void
print_board_line(const uint8_t line) {
  const uint8_t mod = line % (SQUARE_H + 1),
    row = board_size - line/(SQUARE_H + 1) - 1;

  // Print leader, either row number if half-way through square or
  // padding spaces otherwise
  if (mod == (SQUARE_H + 1)/2 ) printf("%d. ",row + 1);
  else fputs("   ",stdout);

  // Top and bottom of squares receive borders
  if (mod == 0) {
      for (uint8_t x = 0; x < board_size; x++) {
        putchar('+');
        for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-');
      }
      puts("+");
  } else {
    // Interior of board should be filled by borders and pieces
    if (line < board_size*(SQUARE_H+1)) {
      for (uint8_t x = 0; x < board_size; x++) {
        putchar('|');
        print_cell_line(mod - 1 , x, row);
      }
      puts("|");
    } else {
      // Bottom of board has column markers
      for (uint8_t x = 0; x < board_size; x++) {
        for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' ');
        printf("%c.",x+'a');
        for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' ');
      }
      putchar('\n');
    }
  }
}

// Simple wrapper to print the whole board in one go
static void
print_board(void) {
    for (uint8_t k = 0; k<board_size*(SQUARE_H+1)+2; k++) {
      print_board_line(k);
  }
}

// Print the contents of a single square
static void
print_square(const uint8_t col, const uint8_t row) {
  if (row < board_size && col < board_size) {
    printf("%c%c: ",'a'+col,'1'+row);
    const uint8_t stack_size = COUNT_AT(THE_COORDS(col, row));
    if (stack_size > 0) {
      uint8_t mask = 1 << (stack_size - 1);
      for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) {
        put_stone(STONE_AT(THE_COORDS(col, row)),
                  colours[THE_COORDS(col, row)] & mask,
                  k+1 == stack_size,
                  stack_size-k >= board_size);
      }
      puts("<-- top");
    } else {
      puts("(empty)");
    }
  } else {
    printf("Requested square not on board (%dx%d).\n",board_size,board_size);
  }
}

static void
print_info(void) {
  printf("Turn: %2d, %s%s%s%s\n",
         ply/2 + 1,
         (ply & 1) ? blk : wht,
         (ply & 1) ? "Black" : "White",
         rst,
         (ply < 2) ? " (counter-play start)" : "");
  printf("Flats remaining: %s%02d%s, %s%02d%s\n",
         wht,white_count & 127,rst,
         blk,black_count & 127,rst);
  printf("Caps remaining:   %s%d%s,  %s%d%s\n",
         wht,white_count >> 7,rst,
         blk,black_count >> 7,rst);
}

char *gamelog = 0;
uint8_t auto_board = 0xFF, auto_info = 0xFF;

static void
append_to_gamelog(const char *line, const uint8_t win_line) {
  // I _could_ dynamically compute the size but ... don't let
  // `perfect' be the enemy of `good' ?
  char prepend[8];

  if (win_line) {
    prepend[0] = '\n';
    prepend[1] = 0;
  } else if (ply & 1) {
    snprintf(prepend, 7, "%s%d. ",
             (ply == 1) ? "" : "\n", ply/2+1);
  } else {
    strcpy(prepend, " ");
  }
  // Make room for this line
  gamelog = realloc(gamelog,
                    strlen(gamelog)
                    + strlen(prepend)
                    + strlen(line) + 1);
  strcat(gamelog,prepend);
  strcat(gamelog,line);
}

static void
end_game(char *line, char *win) {
  append_to_gamelog(line, 0);
  append_to_gamelog(win, 1);
  print_board();
  puts("Game over:");
  puts(gamelog);
  putchar('\n');
}

static void
handle_turn(char *line) {
  // Track win state
  uint8_t new_win = (won == -1);
  switch (do_ptn(line)) {
      // Errors
    case PTN_INVALID:  { puts("Invalid PTN."); break; }
    case ACT_ILLEGAL:  { puts("Illegal action."); break; }
    case ACT_OVERFLOW: {
      puts("Move would cause internal overflow, select another.");
      break;
    }
      // Game has ended
    case GAME_END: {
      // Did it end this turn?
      if (new_win) {
        switch (won) {
          case WIN_DRAGON:     { end_game(line,"R-R");     break; }
          case WIN_DRAW:       { end_game(line,"1/2-1/2"); break; }
          case WIN_FLAT_BLACK: { end_game(line,"0-F");     break; }
          case WIN_FLAT_WHITE: { end_game(line,"F-0");     break; }
          case WIN_ROAD_BLACK: { end_game(line,"0-R");     break; }
          case WIN_ROAD_WHITE: { end_game(line,"R-0");     break; }
        }
      }
      puts("Game over, enter `new' to play again.");
      break;
    }
      // Valid, append to game log
    case PTN_VALID:
    case ACT_OK: {
      append_to_gamelog(line, 0);
      if (auto_board) print_board();
      if (auto_info) print_info();
      break;
    }
  }
}

static void
new_game(uint8_t size) {
  reset_state(size);
  printf("New %dx%d game!\n",size,size);
  if (gamelog) gamelog = realloc(gamelog, sizeof(char));
  else gamelog = malloc(sizeof(char));
  gamelog[0] = 0;
}

int
main(int argc, char **argv) {
  new_game(5);

  char *line;
  while((line = linenoise("ctaklm> ")) != NULL) {
    if (!strncmp(line,"help",5)) {
      puts("Valid commands: auto (board|info), board, help, info, log, square, new [56], <PTN>.");
    } else if (!strncmp(line,"board",6)) {
      print_board();
    } else if (!strncmp(line,"info",5)) {
      print_info();
    } else if (!strncmp(line,"log",3)) {
      puts(gamelog);
    } else if (!strncmp(line,"auto",4)) {
      if (!strncmp(line,"auto board",10)) {
        auto_board = ~auto_board;
        printf("Automatic board display %s.\n",
               (auto_board) ? "Enabled" : "Disabled");
      } else if (!strncmp(line,"auto info",9)) {
        auto_info = ~auto_info;
        printf("Automatic info display %s.\n",
               (auto_info) ? "Enabled" : "Disabled");
      } else {
        puts("Usage: auto (board|info).");
      }
    } else if (!strncmp(line,"square",6)) {
      if (strnlen(line, 9) >= 9
          && line[7] >= 'a' && line[7] <= '`'+board_size
          && line[8] >= '1' && line[8] <= '0'+board_size) {
        print_square(line[7]-'a', line[8]-'1');
      } else {
        printf("Usage: square [a-%c][1-%c]\n",'`'+board_size,'0'+board_size);
      }
    } else if (!strncmp(line,"new",3)) {
      if (line[3] == 0) {
        new_game(5);
      } else if (strnlen(line,5) >= 5 && line[4] >= '5' && line[4] <= '6') {
        new_game(line[4]-'0');
      } else {
        puts("Usage: new [56].");
      }
    } else {
      handle_turn(line);
    }

    free(line);
  }
  return 0;

}