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/*
This file is part of ctak.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with ctak. If not, see <https://www.gnu.org/licenses/>.
*/
#include "nn.h"
#include "tak.h"
/*
* Encode a board position into the network's input vector:
* [0] ply parity (-1 / +1)
* [1] white flats remaining, as a fraction of the total
* [2] black flats remaining, as a fraction of the total
* [3 ..] one scalar per cell for the top stone:
* 0 empty, +-0.25 standing, +-0.5 flat, +-1 capstone,
* + white, - black
*
* `cur_board' must have room for 3 + board_size*board_size floats.
*/
// The per-cell scalar depends only on the top stone's colour, variant
// and occupancy, so it's a table lookup keyed on those three bits.
static const float cell_scalar[16] = {
0.0f, -0.5f, 0.0f, -0.25f, 0.0f, -1.0f, 0.0f, 0.0f, // black
0.0f, +0.5f, 0.0f, +0.25f, 0.0f, +1.0f, 0.0f, 0.0f, // white
};
void nn_prepare_input(float *cur_board, tak_state_p state) {
const float inv_max_flats =
(state->board_size == 6) ? (1.0f / 30.0f) : (1.0f / 21.0f);
const unsigned int n_cells = state->board_size * state->board_size;
for (unsigned int loc = 0; loc < n_cells; loc++) {
const uint8_t d = state->celldat[loc];
cur_board[3 + loc] = cell_scalar[((state->colours[loc] & 1) << 3) |
((d & STONE_MASK) << 1) |
((d & NUM_MASK) != 0)];
}
// Add input of flat counts and ply parity
cur_board[0] = (state->ply & 1) ? 1 : -1;
cur_board[1] = (float)(state->white_count & 127) * inv_max_flats;
cur_board[2] = (float)(state->black_count & 127) * inv_max_flats;
}
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