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#include <stdint.h>
#include <math.h>
#include <tak.h>
#include <actions.h>
#include <xorshift64.h>
#include <cnn1986.h>
#include <tt_treap.h>
#include <zobrist.h>
extern const float infty;
extern char negamax_ptn[9];
extern uint8_t negamax_search_depth;
extern inline void
negamax_display_progress(const uint8_t, const uint32_t length);
void
negamax_init(const uint8_t new_board_size);
void
negamax_free(void);
// Do negamax to depth negamax_search_depth and return PTN of best move
// in negamax_ptn, along with its value as the return. The
// negamax_display_progress function is called on every new square at
// the top level.
float negamax_generate(void);
extern uint8_t yes;
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