#include #include "enums.h" typedef uint16_t colour_stack_t; typedef uint8_t data_t; uint8_t board_size; data_t celldat[36]; colour_stack_t colours[36]; enum COLOUR current_colour; uint8_t white_flats, black_flats, white_caps, black_caps, turn; void reset_state(const uint8_t new_board_size); void next_turn(void); enum E_RESULT try_place(const int8_t location, const enum COLOUR colour, const enum STONE_VARIANT stone); enum E_RESULT try_move(const int8_t location, const enum MOVE_DIRECTION direction, const uint8_t steps, const uint8_t drops[5]); enum E_RESULT check_win(void);