/* This file is part of ct. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with ct. If not, see . */ #include "nn.h" #include "tak.h" #include "weights_5.h" #include "weights_6.h" // =================================================================== // Helpers // =================================================================== #define RELU(x) ((x) = ((x) < 0) ? 0 : (x)) static inline void prepare_input(float *cur_board, tak_state_p stat); // =================================================================== // Implementation of small neural networks // =================================================================== float nn1986_evaluate_black_win(tak_state_p state) { static float cur_board[FIVE_INP_NUM]; static float dense1[FIVE_DENSE_NUM]; static float output[2]; prepare_input(cur_board, state); /* ------------------ * * First dense layer * * ------------------ */ for (unsigned int d1 = 0; d1 < FIVE_DENSE_NUM; d1++) { dense1[d1] = five_dense_biases[d1]; for (unsigned int fl = 0; fl < FIVE_INP_NUM; fl++) { dense1[d1] += cur_board[fl] * five_dense_weights[d1][fl]; } RELU(dense1[d1]); } /* ------------- * * Output layer * * ------------- */ for (uint8_t k = 0; k < 2; k++) { output[k] = five_output_bias[k]; for (unsigned int d2 = 0; d2 < FIVE_DENSE_NUM; d2++) { output[k] += dense1[d2] * five_output_weights[k][d2]; } RELU(output[k]); } const float norm = output[0] + output[1]; return (2 * output[0] / norm) - 1; } float nn2690_evaluate_black_win(tak_state_p state) { static float cur_board[SIX_INP_NUM]; static float dense1[SIX_DENSE_NUM]; static float output[2]; prepare_input(cur_board, state); /* ------------------ * * First dense layer * * ------------------ */ for (unsigned int d1 = 0; d1 < SIX_DENSE_NUM; d1++) { dense1[d1] = six_dense_biases[d1]; for (unsigned int fl = 0; fl < SIX_INP_NUM; fl++) { dense1[d1] += cur_board[fl] * six_dense_weights[d1][fl]; } RELU(dense1[d1]); } /* ------------- * * Output layer * * ------------- */ for (uint8_t k = 0; k < 2; k++) { output[k] = six_output_bias[k]; for (unsigned int d2 = 0; d2 < SIX_DENSE_NUM; d2++) { output[k] += dense1[d2] * six_output_weights[k][d2]; } RELU(output[k]); } const float norm = output[0] + output[1]; return (2 * output[0] / norm) - 1; } // =================================================================== // Helper implementation // =================================================================== static inline void prepare_input(float *cur_board, tak_state_p state) { /* --------------- * * Populate input * * --------------- */ for (unsigned int y = 0; y < state->board_size; y++) { for (unsigned int x = 0; x < state->board_size; x++) { const unsigned int loc = x + y * state->board_size; const unsigned int count = COUNT_AT(state, loc); float lookup = 0; if (count > 0) { if (STONE_AT(state, loc) == STONE_STANDING) { lookup = (state->colours[loc] & 1) ? +0.25 : -0.25; } else if (STONE_AT(state, loc) == STONE_CAPSTONE) { lookup = (state->colours[loc] & 1) ? +1.00 : -1.00; } else { lookup = (state->colours[loc] & 1) ? +0.50 : -0.50; } } cur_board[3 + loc] = lookup; } } // Add input of flat counts and ply parity cur_board[0] = (state->ply & 1) ? 1 : -1; cur_board[1] = (float)(state->white_count & 127) / 21.0; cur_board[2] = (float)(state->black_count & 127) / 21.0; }