From 5c475a552dbf16589d212bc7de7ed526b47aad08 Mon Sep 17 00:00:00 2001 From: tslil clingman Date: Fri, 5 Feb 2021 14:02:36 -0500 Subject: Renamed binaries --- src/ctaklm.c | 502 ----------------------------------------------------------- 1 file changed, 502 deletions(-) delete mode 100644 src/ctaklm.c (limited to 'src/ctaklm.c') diff --git a/src/ctaklm.c b/src/ctaklm.c deleted file mode 100644 index 0948fa7..0000000 --- a/src/ctaklm.c +++ /dev/null @@ -1,502 +0,0 @@ -/* - ctaklm, a line mode interface to the ctak library - - Copyright (C) 2021, tslil clingman - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -#include -#include -#include - -#include -#include -#include - -static const char *blk = "\033[41m", *wht = "\033[44m"; -static const char *und = "\033[4m", *rst = "\033[0m"; - -#define SQUARE_W 5 -#define SQUARE_H 3 - -#define CHAR_FLT '#' -#define CHAR_STN '/' -#define CHAR_CAP '*' - -static void -put_stone(const enum STONE_VARIANT stone, const enum COLOUR colour, - const uint8_t top, const uint8_t beyond_carry_limit) { - if (beyond_carry_limit) { - fputs(und,stdout); - } else { - if (colour == C_BLACK) fputs(blk, stdout); - else fputs(wht,stdout); - } - if (top) { - switch (stone) { - case STONE_FLAT: putchar(CHAR_FLT); break; - case STONE_STANDING: putchar(CHAR_STN); break; - case STONE_CAPSTONE: putchar(CHAR_CAP); break; - } - } else { - putchar( (colour == C_BLACK) ? 'B' : 'W' ); - } - fputs(rst,stdout); -} - -static void -print_cell_line(const uint8_t line, - const uint8_t col, const uint8_t row) { - - const uint8_t location = THE_COORDS(col, row), - stack_size = COUNT_AT(location); - - uint8_t idx; - for (uint8_t k = 0; k < SQUARE_W; k++) { - idx = line + k*SQUARE_H; - // Are we in the last column to be displayed? - if ((k+1)*SQUARE_H > stack_size) { - // If so, then if we can't fill it offset the starting line so - // that it fills from the bottom up instead of the top down - if (line < (k+1)*SQUARE_H - stack_size ) { - // skip these lines - idx = 0xFF; - } else { - // offset back - idx -= (k+1)*SQUARE_H - stack_size; - } - } - if (idx < stack_size) { - put_stone(STONE_AT(location), - (colours[location] & (1 << idx)) ? C_BLACK : C_WHITE, - idx == 0, idx >= board_size); - } else { - putchar(' '); - } - } -} - -// It takes board_size*(SQUARE_H+1)+1 lines to print the board, they -// may be requested in any order and at any time -static void -print_board_line(const uint8_t line) { - const uint8_t mod = line % (SQUARE_H + 1), - row = board_size - line/(SQUARE_H + 1) - 1; - - // Print leader, either row number if half-way through square or - // padding spaces otherwise - if (mod == (SQUARE_H + 1)/2 ) printf("%d. ",row + 1); - else fputs(" ",stdout); - - // Top and bottom of squares receive borders - if (mod == 0) { - for (uint8_t x = 0; x < board_size; x++) { - putchar('+'); - for (uint8_t k = 0; k < SQUARE_W; k++) putchar('-'); - } - puts("+"); - } else { - // Interior of board should be filled by borders and pieces - if (line < board_size*(SQUARE_H+1)) { - for (uint8_t x = 0; x < board_size; x++) { - putchar('|'); - print_cell_line(mod - 1 , x, row); - } - puts("|"); - } else { - // Bottom of board has column markers - for (uint8_t x = 0; x < board_size; x++) { - for (uint8_t k = 0; k <= SQUARE_W/2; k++) putchar(' '); - printf("%c.",x+'a'); - for (uint8_t k = 0; k < SQUARE_W-SQUARE_W/2-2; k++) putchar(' '); - } - putchar('\n'); - } - } -} - -// Simple wrapper to print the whole board in one go -static void -print_board(void) { - for (uint8_t k = 0; k 0) { - uint8_t mask = 1 << (stack_size - 1); - for (uint8_t k = 0; k < stack_size; k++, mask >>= 1) { - put_stone(STONE_AT(THE_COORDS(col, row)), - (colours[THE_COORDS(col, row)] & mask) ? C_BLACK : C_WHITE, - k+1 == stack_size, - stack_size-k-1 >= board_size); - } - puts(" <-- top"); - } else { - puts("(empty)"); - } - } else { - printf("Requested square not on board (%dx%d).\n",board_size,board_size); - } -} - -static void -print_info(void) { - printf("Turn: %2d, %s%s%s%s\n", - ply/2 + 1, - (ply & 1) ? blk : wht, - (ply & 1) ? "Black" : "White", - rst, - (ply < 2) ? " (counter-play start)" : ""); - printf("Flats/Caps remaining: %s%02d/%d%s, %s%02d/%d%s\n", - wht, white_count & 127, white_count >> 7, rst, - blk, black_count & 127, black_count >> 7, rst); -} - -static int human; -static char *gamelog = NULL; -static uint8_t auto_board = 0xFF, auto_info = 0xFF; - -static int -append_to_gamelog(const char *line, const uint8_t win_line) { - // I _could_ dynamically compute the size but ... don't let - // `perfect' be the enemy of `good' ? - - if (gamelog == NULL) return EXIT_FAILURE; - - char prepend[8]; - - if (win_line) { - prepend[0] = '\n'; - prepend[1] = 0; - } else if (ply & 1) { - snprintf(prepend, 7, "%s%d. ", - (ply == 1) ? "" : "\n", ply/2+1); - } else { - strcpy(prepend, " "); - } - // Make room for this line - gamelog = realloc(gamelog, - strlen(gamelog) - + strlen(prepend) - + strlen(line) + 1); - // TODO: trap errno - strcat(gamelog, prepend); - strcat(gamelog, line); - - return EXIT_SUCCESS; -} - -static void -end_game(char *line, char *win) { - append_to_gamelog(line, 0); - append_to_gamelog(win, 1); - print_board(); - puts("Game over:"); - puts(gamelog); - putchar('\n'); -} - -static int -handle_turn(char *line) { - // Track win state - uint8_t new_win = (won == 0xFF); - switch (do_ptn(line)) { - // Errors - case ACT_INVALID_PTN: { puts("Invalid PTN."); return -1; break; } - case ACT_ILLEGAL: { puts("Illegal action."); return -1; break; } - case ACT_OVERFLOW: { - puts("Move would cause internal overflow, select another."); - return EXIT_FAILURE; - break; - } - // Game has ended - case GAME_END: { - // Did it end this turn? - if (new_win) { - switch (won) { - case WIN_DRAW: { end_game(line,"1/2-1/2"); break; } - case WIN_FLAT_BLACK: { end_game(line,"0-F"); break; } - case WIN_FLAT_WHITE: { end_game(line,"F-0"); break; } - case WIN_ROAD_BLACK: { end_game(line,"0-R"); break; } - case WIN_ROAD_WHITE: { end_game(line,"R-0"); break; } - } - } - puts("Enter `new' to play again."); - if (! new_win) return EXIT_FAILURE; - break; - } - // Valid, append to game log - case ACT_OK: { - append_to_gamelog(line, 0); - if (auto_board) print_board(); - if (auto_info) print_info(); - break; - } - } - - return EXIT_SUCCESS; -} - -static void -new_game(uint8_t size) { - reset_state(size); - printf("New %dx%d game! negamax at search depth %d.\n", - size, size, negamax_search_depth); - if (gamelog) gamelog = realloc(gamelog, sizeof(char)); - else gamelog = malloc(sizeof(char)); - gamelog[0] = 0; -} - -static int -load_ptn(const char* fn) { - FILE *fh = NULL; - - fh = fopen(fn, "r"); - if (fh == NULL) return EXIT_FAILURE; - - int space1, space2; - enum ACT_RESULT r; - - ssize_t read; - size_t alloc_size; - char *line = NULL; - while ((read = getline(&line, &alloc_size, fh)) != -1) { - if (read && line[0] <= '9' && line[0] >= '0') { - // Trim trailing \n - line[read-1] = 0; - // Find first separator - space1 = 0; - while (space1 < read && line[space1++] != ' '); - // If still on line - if (space1 < read) { - // Find next separator or end of line, either way mark the split - space2 = space1; - while (space2 < read && line[space2] != ' ') space2++; - line[space2] = 0; - // Try the first piece we found - r = handle_turn(line+space1); - if (r) { - printf("Error on: %s\n", line+space1); - break; - } - // If there's a second piece, try it - if (space2 + 1 < read) { - r = handle_turn(line+space2+1); - if (r) { - printf("Error on: %s", line+space2+1); - break; - } - } else { - break; - } - } - } - } - - if (line) free(line); - fclose(fh); - - return EXIT_SUCCESS; -} - -static float num_check, progress; -static uint8_t old_depth; - -// Set up output function for negamax -inline void -negamax_display_progress(const uint8_t cur_depth, - const uint8_t init_depth, - const uint32_t length) { - num_check += 1; - if (cur_depth == init_depth) { - if (init_depth != old_depth) { - old_depth = init_depth; - progress = 0; - } - progress++; - printf("\x1B[0GComputing: %.0f/%d @ D%d ", - progress, length, init_depth); - fflush(stdout); - } -} - -static int -negamax_turn(void) { - if (won == 0xFF) { - // Run the minimax - num_check = 0; progress = 0; old_depth = 0; - float minimax = negamax_generate(); - putchar('\n'); - // Failed to find a move? - if (minimax <= -infty) puts("Opponent concedes!"); - printf("Result: %s (%.2f, checked %.1e)\n", - negamax_ptn, - minimax*100.0, - num_check); - return handle_turn(negamax_ptn); - } else { - return EXIT_FAILURE; - } -} - -static int -input_is_not_turn(const char *line) { - if (!strcmp(line,"help")) { - puts("Valid commands: auto (board|info), board, depth [0-9], eval,\ - help, info, load , log, new, play (b|w), self-play, square\ - , tps, ."); - } else if (!strcmp(line,"board")) { - print_board(); - } else if (!strcmp(line,"info")) { - print_info(); - } else if (!strcmp(line,"eval")) { - float eval = cnn1986_evaluate_black_win()*100; - if (ply & 1) { - printf("Black heuristic chance: %s%.2f%s\n", - blk, eval, rst); - } else { - printf("White heruistic chance: %s%.2f%s\n", - wht, -eval, rst); - } - } else if (!strcmp(line,"log")) { - puts(gamelog); - } else if (!strcmp(line,"new")) { - new_game(5); - } else if (!strcmp(line,"tps")) { - char buf[1000]; - generate_tps(buf); - puts(buf); - } else if (!strcmp(line,"self-play")) { - while (negamax_turn() == 0); - } else if (!strncmp(line,"depth",5)) { - if (strnlen(line,7) == 7 && line[6] >= '0' && line[6] <= '9') { - negamax_search_depth = line[6] - '0'; - printf("New search depth: %d.\n", - negamax_search_depth); - } else { - puts("Usage: depth [0-9]."); - } - } else if (!strncmp(line,"load",4)) { - if (strnlen(line,6) >= 6) { - if (load_ptn(line+5)) { - printf("Errors in file %s\n",line); - } - } else { - puts("Usage: load ."); - } - } else if (!strncmp(line,"auto",4)) { - if (!strcmp(line,"auto board")) { - auto_board = ~auto_board; - printf("Automatic board display %s.\n", - (auto_board) ? "Enabled" : "Disabled"); - } else if (!strcmp(line,"auto info")) { - auto_info = ~auto_info; - printf("Automatic info display %s.\n", - (auto_info) ? "Enabled" : "Disabled"); - } else { - puts("Usage: auto (board|info)."); - } - } else if (!strncmp(line,"square",6)) { - if (strnlen(line, 10) == 9 - && line[7] >= 'a' && line[7] <= '`'+board_size - && line[8] >= '1' && line[8] <= '0'+board_size) { - print_square(line[7]-'a', line[8]-'1'); - } else { - printf("Usage: square [a-%c][1-%c].\n",'`'+board_size,'0'+board_size); - } - } else if (!strncmp(line,"play",4)) { - if (strnlen(line,7) == 6 - && ((line[5] == 'b' || line[5] == 'B') - || (line[5] == 'w' || line[5] == 'W'))) { - // 'b' is even :) - human = 1 - (line[5] & 1); - new_game(5); - } else { - puts("Usage: play (b|w)."); - } - } else { - return EXIT_FAILURE; - } - return EXIT_SUCCESS; -} - -const char* license = "ctaklm, a line mode interface to the ctak library\n\ -\n\ -Copyright (C) 2021, tslil clingman\n\ -\n\ -This program comes with ABSOLUTELY NO WARRANTY; and is made available under the terms of the GNU GPL v3 license. This is free software, and you are welcome to redistribute it under certain conditions; see COPYING for details.\n"; - -int main(int argc, char **argv) { - (void)(argc); - (void)(argv); - - puts(license); - - negamax_search_depth = 5; - new_game(5); - negamax_init(5); - - // Test harness - if (argc > 1) { - load_ptn("data/0.ptn"); - negamax_turn(); - return 0; - } - // Test harness - - char *line = NULL; - ssize_t read = -1; - size_t alloc_size; - - human = 0; - for (int playing = 1; playing;) { - while (human == 0) { - fputs("ctaklm> ", stdout); - fflush(stdout); - read = getline(&line, &alloc_size, stdin); - if (read > 0) { - line[read - 1] = 0; - if (input_is_not_turn(line)) { - int r = handle_turn(line); - if (r == EXIT_SUCCESS && won == 0xFF) { - human = 1; - } - } - free(line); - line = NULL; - } else { - playing = 0; - human = 1; - } - } - if (playing) { - negamax_turn(); - human = 0; - } - } - - free(line); - free(gamelog); - negamax_free(); - - return EXIT_SUCCESS; -} -- cgit v1.3.1