From 0e81096d5ecb6027814e7aae10b461e774f96407 Mon Sep 17 00:00:00 2001 From: tslil clingman Date: Sat, 21 Jan 2023 19:30:45 +0100 Subject: might as well enable size 6 Same network architecture, same training principle. Predictably this is too slow. Also statically allocate state in driver programmes. --- include/nn.c | 124 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 124 insertions(+) create mode 100644 include/nn.c (limited to 'include/nn.c') diff --git a/include/nn.c b/include/nn.c new file mode 100644 index 0000000..a837a59 --- /dev/null +++ b/include/nn.c @@ -0,0 +1,124 @@ +/* + This file is part of ct. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU General Public License + along with ct. If not, see . +*/ + +#include "nn.h" +#include "tak.h" +#include "weights_5.h" +#include "weights_6.h" + +// =================================================================== +// Helpers +// =================================================================== + +#define RELU(x) ((x) = ((x) < 0) ? 0 : (x)) + +static inline void prepare_input(float *cur_board, tak_state_p stat); + +// =================================================================== +// Implementation of small neural networks +// =================================================================== + +float nn1986_evaluate_black_win(tak_state_p state) { + static float cur_board[FIVE_INP_NUM]; + static float dense1[FIVE_DENSE_NUM]; + static float output[2]; + + prepare_input(cur_board, state); + /* ------------------ * + * First dense layer * + * ------------------ */ + for (unsigned int d1 = 0; d1 < FIVE_DENSE_NUM; d1++) { + dense1[d1] = five_dense_biases[d1]; + for (unsigned int fl = 0; fl < FIVE_INP_NUM; fl++) { + dense1[d1] += cur_board[fl] * five_dense_weights[d1][fl]; + } + RELU(dense1[d1]); + } + /* ------------- * + * Output layer * + * ------------- */ + for (uint8_t k = 0; k < 2; k++) { + output[k] = five_output_bias[k]; + for (unsigned int d2 = 0; d2 < FIVE_DENSE_NUM; d2++) { + output[k] += dense1[d2] * five_output_weights[k][d2]; + } + RELU(output[k]); + } + const float norm = output[0] + output[1]; + return (2 * output[0] / norm) - 1; +} + +float nn2690_evaluate_black_win(tak_state_p state) { + static float cur_board[SIX_INP_NUM]; + static float dense1[SIX_DENSE_NUM]; + static float output[2]; + + prepare_input(cur_board, state); + /* ------------------ * + * First dense layer * + * ------------------ */ + for (unsigned int d1 = 0; d1 < SIX_DENSE_NUM; d1++) { + dense1[d1] = six_dense_biases[d1]; + for (unsigned int fl = 0; fl < SIX_INP_NUM; fl++) { + dense1[d1] += cur_board[fl] * six_dense_weights[d1][fl]; + } + RELU(dense1[d1]); + } + /* ------------- * + * Output layer * + * ------------- */ + for (uint8_t k = 0; k < 2; k++) { + output[k] = six_output_bias[k]; + for (unsigned int d2 = 0; d2 < SIX_DENSE_NUM; d2++) { + output[k] += dense1[d2] * six_output_weights[k][d2]; + } + RELU(output[k]); + } + const float norm = output[0] + output[1]; + return (2 * output[0] / norm) - 1; +} + +// =================================================================== +// Helper implementation +// =================================================================== + +static inline void prepare_input(float *cur_board, tak_state_p state) { + /* --------------- * + * Populate input * + * --------------- */ + for (unsigned int y = 0; y < state->board_size; y++) { + for (unsigned int x = 0; x < state->board_size; x++) { + const unsigned int loc = x + y * state->board_size; + const unsigned int count = COUNT_AT(state, loc); + float lookup = 0; + if (count > 0) { + if (STONE_AT(state, loc) == STONE_STANDING) { + lookup = (state->colours[loc] & 1) ? +0.25 : -0.25; + } else if (STONE_AT(state, loc) == STONE_CAPSTONE) { + lookup = (state->colours[loc] & 1) ? +1.00 : -1.00; + } else { + lookup = (state->colours[loc] & 1) ? +0.50 : -0.50; + } + } + cur_board[3 + loc] = lookup; + } + } + // Add input of flat counts and ply parity + cur_board[0] = (state->ply & 1) ? 1 : -1; + cur_board[1] = (float)(state->white_count & 127) / 21.0; + cur_board[2] = (float)(state->black_count & 127) / 21.0; +} -- cgit v1.2.3