From b598a3ab9e682a826516b242a710b26e0c22389f Mon Sep 17 00:00:00 2001 From: tslil Date: Sun, 10 Jan 2021 21:40:38 -0500 Subject: This is the general idea, but i'm sure order is incorrect somewhere --- include/ct1973.c | 82 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 include/ct1973.c (limited to 'include/ct1973.c') diff --git a/include/ct1973.c b/include/ct1973.c new file mode 100644 index 0000000..da56d19 --- /dev/null +++ b/include/ct1973.c @@ -0,0 +1,82 @@ +#include "ct1973.h" + +static float flattened[CONV_NUM+2]; +static float dense1[DENSE1_NUM]; +static float dense2[DENSE2_NUM]; + +#define RELU(x) ((x) = ((x)>0)?(x):0) + +float +evaluate_black_win(void) { + /* ------------------ * + * Convolution layer * + * ------------------ */ + // for each kernel + for (uint8_t k = 0; k < KERN_NUM; k++) { + // the stride is 1, march across the board + for (uint8_t by = 0; by < KERN_OSIZE; by++) { + for (uint8_t bx = 0; bx < KERN_OSIZE; bx++) { + flattened[(k*KERN_OSIZE+by)*KERN_OSIZE+bx] = conv2d_biases[k]; + // Compute the convolution for this position + for (uint8_t ky = 0; ky < KERN_SIZE; ky++) { + for (uint8_t kx = 0; kx < KERN_SIZE; kx++) { + for (uint8_t c = 0; c < KERN_CHAN; c++) { + // Where we are on the board + const uint8_t loc = kx+bx+(ky+by)*board_size; + // Look up what's on the board at this location, and + // multiply it. For c=0 we have to do some extra work + float lookup = 0; + if (COUNT_AT(loc)>c) { + if (c==0) { + if (STONE_AT(loc) == STONE_STANDING) { + lookup = (colours[loc] & 1) ? +0.25 : -0.25; + } else if (STONE_AT(loc) == STONE_CAPSTONE) { + lookup = (colours[loc] & 1) ? +1.00 : -1.00; + } else { + lookup = (colours[loc] & 1) ? +0.50 : -0.50; + } + } else { + lookup = (colours[k] & (1<