From b5b337d4044a8e64956b8a2309739353f9ce339e Mon Sep 17 00:00:00 2001 From: tslil clingman Date: Thu, 28 Jan 2021 12:01:42 -0500 Subject: It would appear that any function call whatsoever is slower :/ For now we'll stay with directly recomputing it at each non-terminal node --- include/actions.h | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) (limited to 'include/actions.h') diff --git a/include/actions.h b/include/actions.h index d331284..ced0315 100644 --- a/include/actions.h +++ b/include/actions.h @@ -10,14 +10,18 @@ enum A_TYPE { A_PLACE, A_MOVE }; typedef uint32_t action_t; -#define TYPE_SHIFT 24 -#define LOC_SHIFT 16 -#define DATA0_SHIFT 8 - -#define GET_TYPE(a) (enum A_TYPE)((a)>>TYPE_SHIFT) -#define GET_LOC(a) (int8_t)(((a)>>LOC_SHIFT) & 0xFF) -#define GET_DATA0(a) (uint8_t)(((a)>>DATA0_SHIFT) & 0xFF) -#define GET_DATA1(a) (uint8_t)((a) & 0xFF) +#define A_TYPE_SHIFT 24 +#define A_LOC_SHIFT 16 +#define A_DATA0_SHIFT 8 + +#define A_GET_TYPE(a) (enum A_TYPE)((a)>>A_TYPE_SHIFT) +#define A_GET_LOC(a) (int8_t)(((a)>>A_LOC_SHIFT) & 0xFF) +#define A_GET_DATA0(a) (uint8_t)(((a)>>A_DATA0_SHIFT) & 0xFF) +#define A_GET_DATA1(a) (uint8_t)((a) & 0xFF) +#define A_BUILD(type,loc,data0,data1) ((type) << A_TYPE_SHIFT \ + | (loc) << A_LOC_SHIFT \ + | (data0) << A_DATA0_SHIFT \ + | (data1)) typedef struct action_node_s { struct action_node_s *next; -- cgit v1.2.3