aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2 daysRenamed binariestslil clingman
2 daysTEI interface working!tslil clingman
2 daysTried some naive iterative deepening. Work on TEI interface nexttslil clingman
If TEI is implemented, then i could make use of Morten's racetrack (https://github.com/MortenLohne/racetrack) and develop a quantitative measure of the bot's performance. This is the current priority.
2 daysJust some #weightgoals ;)tslil clingman
It turns out that while i was training on a 0/1 classification problem, i was using 2*eval - 1. Training using this function instead, and on bot-dominated game choices (chosen_player in extract.sh) seems to have given a better evaluation function. At the least, Morten's swindle doesn't work anymore.
2 daysFairly important bug fixes to lcdlib, LCD now echoes input!tslil clingman
Input polling without line-buffering is done using ncurses, so the buildroot configuration had to change accordingly to include that library. The Makefile changed to accommodate stand-alone building of ct1986 and to include -lcurses where appropriate. There were also some typos about copying ct1986 and ctaklm to the correct directories.
2 daysPurged uninteresting statisticstslil
2 daysSyntax errors, small tweak to training data generationtslil clingman
2 daysAdded license information!tslil clingman
2 daysPrint progress before recursion rather than aftertslil clingman
2 daysSmall oversighttslil clingman
2 daysSmall changes to build ct1986tslil clingman
2 daysStable negamax-alpha-beta fail-softtslil clingman
2 daysActually it seems before i was mis-countingtslil clingman
2 daysThere is still a bug, it doesn't appear to be checking enoughtslil clingman
2 daysStripping debug stufftslil clingman
2 daysStill bugs...tslil clingman
2 daysStill some bugs, standing stone becomes flat at depth4 self-play??tslil clingman
2 daysIncidental bugfixtslil clingman
2 daysMemory leak fixtslil clingman
2 daysThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
2 daysWorking on action lists to refactortslil clingman
2 daysStill tryingtslil clingman
|
2 daysHash collisionstslil clingman
2 daysFixed some important bugstslil clingman
2 daysAttempting Zobrist hashingtslil clingman
2 daysno speed increase ...tslil clingman
2 daysTrying caching to speed things uptslil clingman
2 daysShould now play out to the endtslil clingman
2 daysStarting work on LCD librarytslil clingman
2 daysSlight fix to game looptslil clingman
2 daysRenamingtslil clingman
2 daysMany fixes, i think this is actually correcttslil clingman
2 daysExperimentingtslil clingman
2 daysVertical line is just incremented %2, i'll have to manually buffertslil clingman
charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break;
2 daysWorking on better output + build system refinementtslil clingman
2 daysForgot some file argumentstslil clingman
2 daysCan't stop half-way through turntslil clingman
2 daysIn-lined as much as a i daretslil clingman
2 daysClosing in on lcd!tslil clingman
2 daysSlight bugtslil clingman
2 daysCurrently segfaults. Maybe because serial is in use?tslil clingman
2 daysFirst steps towards character LCDtslil clingman
2 daysSaving cursor position was not a good ideatslil clingman
2 daysMultiplatform builds!tslil clingman
2 daysShed dependency of linenoisetslil clingman
2 daysFinally fixed move generationtslil clingman
2 daysAdded tunable search depth and self-playtslil clingman
2 daysToying with symmetrising datatslil clingman
2 daysIn-lined score reportingtslil clingman
2 daysNicer info, corrected strncmp --> strcmp in placestslil clingman