| Age | Commit message (Expand) | Author |
| 2021-01-18 | Shed dependency of linenoise | tslil clingman |
| 2021-01-18 | Finally fixed move generation | tslil clingman |
| 2021-01-18 | Added tunable search depth and self-play | tslil clingman |
| 2021-01-18 | Toying with symmetrising data | tslil clingman |
| 2021-01-18 | In-lined score reporting | tslil clingman |
| 2021-01-18 | Nicer info, corrected strncmp --> strcmp in places | tslil clingman |
| 2021-01-18 | Finally fixed memory order of weights! | tslil clingman |
| 2021-01-17 | Opps, wrong stone | tslil clingman |
| 2021-01-17 | Revert "Starting work on MCU port" | tslil clingman |
| 2021-01-17 | It works, but it's too slow | tslil |
| 2021-01-17 | Starting work on MCU port | tslil clingman |
| 2021-01-17 | Better status | tslil clingman |
| 2021-01-16 | Went back up to 1986 weights | tslil |
| 2021-01-15 | Dragon is not separate, fixed concession, allowing playing as b/w | tslil |
| 2021-01-15 | Changed function back to macro | tslil |
| 2021-01-15 | There was a bug in the minimax! | tslil |
| 2021-01-14 | Better trained weights, an important oversight in minimax (steps <=) | tslil |
| 2021-01-14 | So after a small tweak, it actually plays well! | tslil |
| 2021-01-14 | Seems tolerable, but not great. Still wont win or lose ??? | tslil |
| 2021-01-14 | Trying alpha-beta pruning. There's a bug somewhere ... | tslil |
| 2021-01-13 | There are still some bugs somewhere in minimax ... | tslil |
| 2021-01-13 | Fixed minimax (!), fixed bugs in tak.c | tslil |
| 2021-01-13 | Trying minimax | tslil |
| 2021-01-13 | Weights? | tslil |
| 2021-01-13 | Wider? | tslil |
| 2021-01-13 | Trying various things to teach ti | tslil |
| 2021-01-12 | Have to account for CPS | tslil |
| 2021-01-12 | Well it works, and it's bad. Many bugs fixed in interim | tslil |
| 2021-01-12 | Closing in! | tslil |
| 2021-01-12 | Auto-generating weights | tslil |
| 2021-01-12 | Generate the correct format directly | tslil |
| 2021-01-12 | one output (of course), Pade approximant of logistic for activation | tslil |
| 2021-01-12 | Train on data that is close to the end of the game only | tslil |
| 2021-01-12 | Working version of this script | tslil |
| 2021-01-11 | Hopefully removed all layer bugs | tslil |
| 2021-01-11 | Trying again with correct data generation | tslil |
| 2021-01-11 | Also this was wrong | tslil |
| 2021-01-11 | Close in principle, but there;s a bug in ct1997 &/ pptdb! | tslil |
| 2021-01-09 | Two inputs to model, stacks and flat counts | tslil |
| 2021-01-09 | Shuffling is important | tslil |
| 2021-01-08 | Magic | tslil |
| 2021-01-08 | Fixed a small bug in PTN parsing, other stuff | tslil |
| 2021-01-08 | Closing in on something reasonable for roads | tslil |
| 2021-01-07 | Searching for a good representation | tslil |
| 2021-01-06 | Small tweaks | tslil |
| 2021-01-06 | On the hunt for a better representation | tslil |
| 2021-01-05 | Experimenting with training nn | tslil |
| 2021-01-05 | Separate concerns in pptdb, remove legacy in extract.sh | tslil |
| 2021-01-05 | Gotta go fast | tslil |
| 2021-01-05 | First attempt at training data + exclude draws + list overflows too | tslil |