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45 hoursTrain on data that is close to the end of the game onlytslil
45 hoursWorking version of this scripttslil
45 hoursHopefully removed all layer bugstslil
45 hoursTrying again with correct data generationtslil
45 hoursAlso this was wrongtslil
45 hoursClose in principle, but there;s a bug in ct1997 &/ pptdb!tslil
45 hoursTwo inputs to model, stacks and flat countstslil
45 hoursShuffling is importanttslil
45 hoursMagictslil
45 hoursFixed a small bug in PTN parsing, other stufftslil
45 hoursClosing in on something reasonable for roadstslil
45 hoursSearching for a good representationtslil
45 hoursSmall tweakstslil
45 hoursOn the hunt for a better representationtslil
45 hoursExperimenting with training nntslil
45 hoursSeparate concerns in pptdb, remove legacy in extract.shtslil
45 hoursGotta go fasttslil
45 hoursFirst attempt at training data + exclude draws + list overflows tootslil
45 hoursTabs for indentation, spaces for alignmenttslil
45 hoursFixed indentation and some bugs, stats programmetslil
45 hoursSet dialect to C99tslil
45 hoursAdded help, trimmed print_infotslil
45 hourstak.h now tracks win state, optimisations, saved a byte on countstslil
45 hoursSilly mistaketslil
45 hoursLine-mode mostly completetslil
45 hoursWorking on line-mode front-endtslil
45 hoursFixed road DFS errorstslil
45 hoursBoard printingtslil
45 hoursAdded linenoise library, uninitialised variable + renamingtslil
45 hoursTransition to single file headertslil
45 hoursOBOEs in try_move + logic errorstslil
45 hoursOutput PTN as welltslil
45 hoursPTN code looks correct, minor tweaks and header guardstslil
45 hoursStarted on PTN stufftslil
45 hoursChanged representation, implemented most basic things for tak.htslil
45 hoursInittslil