| Age | Commit message (Expand) | Author |
| 2 days | Stripping debug stuff | tslil clingman |
| 2 days | Still bugs... | tslil clingman |
| 2 days | Still some bugs, standing stone becomes flat at depth4 self-play?? | tslil clingman |
| 2 days | Incidental bugfix | tslil clingman |
| 2 days | Memory leak fix | tslil clingman |
| 2 days | This is the basic idea, there's ≥ 1 bug (generates illegals...) | tslil clingman |
| 2 days | Working on action lists to refactor | tslil clingman |
| 2 days | Still trying | tslil clingman |
| 2 days | Hash collisions | tslil clingman |
| 2 days | Fixed some important bugs | tslil clingman |
| 2 days | Attempting Zobrist hashing | tslil clingman |
| 2 days | no speed increase ... | tslil clingman |
| 2 days | Trying caching to speed things up | tslil clingman |
| 2 days | Should now play out to the end | tslil clingman |
| 2 days | Starting work on LCD library | tslil clingman |
| 2 days | Slight fix to game loop | tslil clingman |
| 2 days | Renaming | tslil clingman |
| 2 days | Many fixes, i think this is actually correct | tslil clingman |
| 2 days | Experimenting | tslil clingman |
| 2 days | Vertical line is just incremented %2, i'll have to manually buffer | tslil clingman |
| 2 days | Working on better output + build system refinement | tslil clingman |
| 2 days | Forgot some file arguments | tslil clingman |
| 2 days | Can't stop half-way through turn | tslil clingman |
| 2 days | In-lined as much as a i dare | tslil clingman |
| 2 days | Closing in on lcd! | tslil clingman |
| 2 days | Slight bug | tslil clingman |
| 2 days | Currently segfaults. Maybe because serial is in use? | tslil clingman |
| 2 days | First steps towards character LCD | tslil clingman |
| 2 days | Saving cursor position was not a good idea | tslil clingman |
| 2 days | Multiplatform builds! | tslil clingman |
| 2 days | Shed dependency of linenoise | tslil clingman |
| 2 days | Finally fixed move generation | tslil clingman |
| 2 days | Added tunable search depth and self-play | tslil clingman |
| 2 days | Toying with symmetrising data | tslil clingman |
| 2 days | In-lined score reporting | tslil clingman |
| 2 days | Nicer info, corrected strncmp --> strcmp in places | tslil clingman |
| 2 days | Finally fixed memory order of weights! | tslil clingman |
| 2 days | Opps, wrong stone | tslil clingman |
| 2 days | Revert "Starting work on MCU port" | tslil clingman |
| 2 days | It works, but it's too slow | tslil clingman |
| 2 days | Starting work on MCU port | tslil clingman |
| 2 days | Better status | tslil clingman |
| 2 days | Went back up to 1986 weights | tslil |
| 2 days | Dragon is not separate, fixed concession, allowing playing as b/w | tslil |
| 2 days | Changed function back to macro | tslil |
| 2 days | There was a bug in the minimax! | tslil |
| 2 days | Better trained weights, an important oversight in minimax (steps <=) | tslil |
| 2 days | So after a small tweak, it actually plays well! | tslil |
| 2 days | Seems tolerable, but not great. Still wont win or lose ??? | tslil |
| 2 days | Trying alpha-beta pruning. There's a bug somewhere ... | tslil |