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42 hoursMemory leak fixtslil clingman
42 hoursThis is the basic idea, there's ≥ 1 bug (generates illegals...)tslil clingman
42 hoursWorking on action lists to refactortslil clingman
42 hoursStill tryingtslil clingman
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42 hoursHash collisionstslil clingman
42 hoursFixed some important bugstslil clingman
42 hoursAttempting Zobrist hashingtslil clingman
42 hoursno speed increase ...tslil clingman
42 hoursTrying caching to speed things uptslil clingman
42 hoursShould now play out to the endtslil clingman
42 hoursStarting work on LCD librarytslil clingman
42 hoursSlight fix to game looptslil clingman
42 hoursRenamingtslil clingman
42 hoursMany fixes, i think this is actually correcttslil clingman
42 hoursExperimentingtslil clingman
42 hoursVertical line is just incremented %2, i'll have to manually buffertslil clingman
charlcd.c:621 case '\n': /* * flush the remainder of the current line and * go to the beginning of the next line */ for (; priv->addr.x < lcd->bwidth; priv->addr.x++) lcd->ops->write_data(lcd, ' '); priv->addr.x = 0; priv->addr.y = (priv->addr.y + 1) % lcd->height; charlcd_gotoxy(lcd); break;
42 hoursWorking on better output + build system refinementtslil clingman
42 hoursForgot some file argumentstslil clingman
42 hoursCan't stop half-way through turntslil clingman
42 hoursIn-lined as much as a i daretslil clingman
42 hoursClosing in on lcd!tslil clingman
42 hoursSlight bugtslil clingman
42 hoursCurrently segfaults. Maybe because serial is in use?tslil clingman
42 hoursFirst steps towards character LCDtslil clingman
42 hoursSaving cursor position was not a good ideatslil clingman
42 hoursMultiplatform builds!tslil clingman
42 hoursShed dependency of linenoisetslil clingman
42 hoursFinally fixed move generationtslil clingman
42 hoursAdded tunable search depth and self-playtslil clingman
42 hoursToying with symmetrising datatslil clingman
42 hoursIn-lined score reportingtslil clingman
42 hoursNicer info, corrected strncmp --> strcmp in placestslil clingman
42 hoursFinally fixed memory order of weights!tslil clingman
42 hoursOpps, wrong stonetslil clingman
42 hoursRevert "Starting work on MCU port"tslil clingman
This reverts commit 43eec01361eb6174142180c29afef960e041514e.
42 hoursIt works, but it's too slowtslil clingman
42 hoursStarting work on MCU porttslil clingman
42 hoursBetter statustslil clingman
42 hoursWent back up to 1986 weightstslil
42 hoursDragon is not separate, fixed concession, allowing playing as b/wtslil
42 hoursChanged function back to macrotslil
42 hoursThere was a bug in the minimax!tslil
42 hoursBetter trained weights, an important oversight in minimax (steps <=)tslil
I still can't tell whether if ((ply & 1) == 0) this = this - 1.0; is correct.
42 hoursSo after a small tweak, it actually plays well!tslil
42 hoursSeems tolerable, but not great. Still wont win or lose ???tslil
42 hoursTrying alpha-beta pruning. There's a bug somewhere ...tslil
42 hoursThere are still some bugs somewhere in minimax ...tslil
In tinue it doesn't seem to choose a move
42 hoursFixed minimax (!), fixed bugs in tak.ctslil
With minimax of depth 1 the evaluation function seems alright with the current method of training and generating weights
42 hoursTrying minimaxtslil
42 hoursWeights?tslil