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An implementation of Tak and a computer opponent in C
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pptdb.c
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41 hours
Syntax errors, small tweak to training data generation
tslil clingman
41 hours
Added license information!
tslil clingman
41 hours
Added tunable search depth and self-play
tslil clingman
41 hours
Toying with symmetrising data
tslil clingman
41 hours
Went back up to 1986 weights
tslil
41 hours
Changed function back to macro
tslil
41 hours
Seems tolerable, but not great. Still wont win or lose ???
tslil
41 hours
Fixed minimax (!), fixed bugs in tak.c
tslil
41 hours
Trying minimax
tslil
41 hours
Weights?
tslil
41 hours
Wider?
tslil
41 hours
Trying various things to teach ti
tslil
41 hours
Generate the correct format directly
tslil
41 hours
Train on data that is close to the end of the game only
tslil
41 hours
Hopefully removed all layer bugs
tslil
41 hours
Trying again with correct data generation
tslil
41 hours
Close in principle, but there;s a bug in ct1997 &/ pptdb!
tslil
41 hours
Two inputs to model, stacks and flat counts
tslil
41 hours
Shuffling is important
tslil
41 hours
Fixed a small bug in PTN parsing, other stuff
tslil
41 hours
Closing in on something reasonable for roads
tslil
41 hours
Searching for a good representation
tslil
41 hours
Small tweaks
tslil
41 hours
On the hunt for a better representation
tslil
41 hours
Experimenting with training nn
tslil
41 hours
Separate concerns in pptdb, remove legacy in extract.sh
tslil
41 hours
Gotta go fast
tslil
41 hours
First attempt at training data + exclude draws + list overflows too
tslil
41 hours
Tabs for indentation, spaces for alignment
tslil
41 hours
Fixed indentation and some bugs, stats programme
tslil