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An implementation of Tak and a computer opponent in C
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ctaklm.c
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3 days
Closing in!
tslil
3 days
one output (of course), Pade approximant of logistic for activation
tslil
3 days
Train on data that is close to the end of the game only
tslil
3 days
Close in principle, but there;s a bug in ct1997 &/ pptdb!
tslil
3 days
Fixed a small bug in PTN parsing, other stuff
tslil
3 days
Tabs for indentation, spaces for alignment
tslil
3 days
Fixed indentation and some bugs, stats programme
tslil
3 days
Set dialect to C99
tslil
3 days
Added help, trimmed print_info
tslil
3 days
tak.h now tracks win state, optimisations, saved a byte on counts
tslil
3 days
Silly mistake
tslil
3 days
Line-mode mostly complete
tslil
3 days
Working on line-mode front-end
tslil
3 days
Fixed road DFS errors
tslil
3 days
Board printing
tslil
3 days
Added linenoise library, uninitialised variable + renaming
tslil
3 days
Transition to single file header
tslil
3 days
OBOEs in try_move + logic errors
tslil
- Corrected use of static - Implemented next_turn
3 days
Output PTN as well
tslil
3 days
PTN code looks correct, minor tweaks and header guards
tslil
3 days
Started on PTN stuff
tslil
3 days
Changed representation, implemented most basic things for tak.h
tslil
3 days
Init
tslil
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